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Single Board Computer offers stereoscopic 3D capabilities
3D-News Posted: Wednesday, October 15, 2014 (6:32 UTC) | Posted By: Webmaster


Avalue Technology Inc. is unveiling a new cost-effective 3.5-inch single board computer – ECM-BYT2. ECM-BYT2 is powered by the newest Intel® Atom processor E3800 family and Intel® Celeron processor J1900 family, a system-on-chip (SoC) formerly codenamed "Bay Trail." Based on the 22nm Silvermont microarchitecture, these new processors are designed for intelligent systems and applications with low power consumption and high performance requirements.

Avalue's ECM-BYT2 has adopted the Intel® Atom processor E3800 family and Intel® Celeron processor J1900 family (with Bottom Mounted CPU). It supports one 204-pin DDR3L SODIMM socket supports up to 8GB DDR3L 1066/1333 SDRAM capacity, offers a multiplicity of I/O involving 1 x SATA II, 1 x USB 3.0, 7 x USB 2.0, 2 x COM, 8-bit GPIO and 2 x mini-PCIe (1 x Full-Size Mini PCI Express Mini Card with mSATA supported and 1 x Half-Size Mini PCI Express Mini Card). It supports dual-channel 18/24-bit LVDS and dual display (CRT LVDS, HDMI LVDS or CRT HDMI) configurations. One audio jack supports Realtek ALC892 supports 5.1-CH audio and two Realtek RTL8111E Gigabit Ethernet controllers.

Avalue's ECM-BYT2 platform board brings enhanced stereoscopic 3D capabilities, high-resolution graphics, data integrity, reliability, and system uptime to meet intelligent systems requirements. Focus on kiosk, vending machine, entry POS & ATMs, automotive, retail, medical, security, surveillance, and in-vehicle infotainment applications.

Main features of ECM-BYT2 as below:

Onboard Intel® Celeron®/Atom™ SoC Processors (with Bottom Mounted CPU)
One 204-pin DDR3L SODIMM Socket Supports Up to 8GB DDR3L 1066/1333 SDRAM
Dual View, 2-CH LVDS, CRT, HDMI
2 Gigabit Ethernet, HD Audio
1 SATA II, 1 USB 3.0, 7 USB 2.0, 2 COM, 8-bit GPIO
2 Mini PCIe
TPM 1.2 Function (Optional)

For more information, please visit http://www.avalue.com.tw

WolfVision 'live' 3D images captivate cardiology congress delegates in Berlin
3D-News Posted: Wednesday, October 15, 2014 (6:30 UTC) | Posted By: Webmaster


WolfVision Visualizer systems have often been used worldwide to assist with the training of surgeons. Surgical training by nature, often involves demonstrating procedures containing intricate movements and small details which need to be shown to large audiences. For demanding situations such as these, WolfVision has developed its 3D Visualizer system. The unique VZ-C3D stereoscopic System from WolfVision allows interactive workshops to be held that enable materials and motion to be vividly and accurately displayed in onscreen in 3D - in this example, for the audience, it is just like standing in front of the operating table.

The new opportunity to display 3-dimensional presentation material has been used by PD Dr. med. Christian Butter, head of the Cardiology Department at the Brandenburg
Heart Center, in Berlin. In a three-part training series on interventional treatment of structural heart disease he invited heart specialists from all over Germany to Berlin, in order to present the latest research findings in this area. In order to demonstrate complex types of treatment, he used the VZ-C3D Visualizer System. "With the WolfVision 3D system we could illustrate the complex operations with total realism. Even tiny details could be made easily accessible to a large audience." Presenters and participants were very impressed as Dr. Katharina Wassilew, Director of Cardiac Pathology at the Heart Center in Berlin demonstrated operational procedures on heart
valves 'live' using the 3D Visualizer. "The stereoscopic depth was amazing. One sees here that 3D cannot be dismissed as a gimmick, and it is really fantastic for this purpose", said Dr. Butter.

Thanks to the perfect 3D images, and the improved depth perception, procedures for different types of heart disease could be impressively demonstrated and easily explained live to the audience. Due to the special WolfVision light system, hearts and their cavities were perfectly illuminated and displayed without shadows, and the accurate color reproduction revealed the finest nuances of the variations in the tissue. Dipl. Ing. Detlef Jarke, information technology expert at the Immanuel Diakonie, Berlin added enthusiastically: "It is a great technique and ideally suited to this application."

The International 3D and Advanced Imaging Society Announced Its 2014 Technology Award Winners
3D-News Posted: Wednesday, October 15, 2014 (6:30 UTC) | Posted By: Webmaster


On September 24th, the International 3D and Advanced Imaging Society honored nineteen companies and organizations for "Advancing the Entertainment Industry through Technology," during the Society's 5th Annual Entertainment Technology and New Product Awards luncheon ceremony held at Paramount Pictures in Hollywood.

The Society's Technology Awards Committee votes annually in selecting products and systems, which through their "innovation and impact" make movies and content more exciting and successful.

"This year, our committee was amazed at the range of entries, from lasers to hologram technology," said Society Awards Chairman Buzz Hays, Studio Chief of the True Image Company. "These are amazing technologies that will be captivating movie fans and TV audiences in the next few years."

Honored with the Society's Lumiere™ statuettes were Barco for its DP4K-60L Laser Projector, Walt Disney Studios Technologies and partners ARRI and Fraunhofer Institute Berlin for their new Tri-Focal 3D Camera System, Dolby Labs for its new extended dynamic range Dolby Vision, Prime Focus World for its 3D Hybrid Stereo Pipeline, Volfoni 3D for its SmartCrystal Diamond theater system, Panasonic for three new 4K cameras and recorders, and View Holographics from the UK for its hologram technology system.

"The nineteen companies honored came from brilliant teams in ten countries including the US, China, Japan, Korea, England, Wales, France, Belgium, Germany, and Canada," said Society President Jim Chabin. "Hollywood and all of us in entertainment are being enriched by a truly global marketplace of brilliant new ideas for making our content more exciting for audiences everywhere," he added.

A 2014 Lifetime Achievement Award was presented to John Rupkalvis of Los Angeles for his "pioneering development of motion picture and television products and systems."

In presenting the award, Society Co-Founder Lenny Lipton said, "John is a legend to 3D and other hardware designers and inventors, but he isn't well known to the fans and audiences who have thrilled at the on-screen magic that his technology has made possible over the last seven decades."

The 2014 Technology Award Winners:

Lumiere™ Statuette Awards Were Presented To:
Adobe - Creative Cloud/Speed Grade
Barco - DP4K-60L Laser Projector
BitSpeed - Concurrency
Blackmagic Design - UltraStudio 4K
Walt Disney Studios - Trifocal Camera
Fraunhofer Heinrich Hertz Intstitute - Trifocal Camera
ARRI - Trifocal Camera
Dolby Laboratories - Dolby Vision - EDR
DVS - Clipster
Fraunhofer Heinrich Hertz Institute - STAN System
Gener8 - GPU-Accelerated Video In-Painting Occlusion Filling
MasterImage 3D - MI-HORIZON3D
Panasonic - 4K LUMIX, Digital Single Lens Mirror-less Camera DMC-GH4
Panasonic - 4K Wearable, Point-of-view Camera HX-A500
Panasonic - 4K VARICAM, High end production camera recorder AU-V35C1G/VREC1G
Prime Focus World - Prime Focus World Hybrid Stereo Pipeline
View Holographics - Holography
Vision3 - Post Conversion Management System
Volfoni3D - SmartCrystal Diamond

New Product Awards Were Also Presented To:
4DX - Cinema Innovation of the Year - 4D Movie Theater: Motion Seats and Environmental Effect Equipment, Regal Cinemas LA Live Stadium 14
StereoLabs - Autostereo Software of the Year - Verity
StereoLabs - Autostereo Workflow of the Year - First Live 3D Workflow for Glasses-free 3D Displays
SuperD - 3D Mobile Product of the Year - SuperD Glasses-free 3D Mobile Solution
zSpace - 3D Education Product of the Year - zSpace STEM Lab

Explore the Wonders of the Galapagos Islands in a Stunning New 3D Film
3D-News Posted: Wednesday, October 15, 2014 (6:29 UTC) | Posted By: Webmaster


The California Science Center invites audiences to an exploration of a paradise unlike any other, with the breathtaking IMAX film, "Galapagos 3D: Nature's Wonderland" narrated by Jeff Corwin.

"Galapagos 3D: Nature's Wonderland" brings to the giant screen these remarkable volcanic islands, home to some of nature's most incredible living creatures. Located close to the equator in the Pacific Ocean, at the confluence of several nutrient-rich currents, the Galapagos archipelago has developed over millions of years in relative isolation. The result is a living museum of nature, with an abundance of species of plants and unique animals that have adapted to thrive in this challenging environment. Giant half-ton long-necked tortoises lumber among dancing blue-footed boobies and flightless cormorants. Small penguins living thousands of miles from their natural habitats share the seas with unique marine iguanas that spit sea-salt. This is an incredible story of discovery, of survival against the odds, and of nature's ingenuity.

"I was thrilled to provide the narration for this amazing project," said Corwin, wildlife conservationist and Emmy award-winning TV host. "When I saw the film for the first time, it literally took my breath away. Despite traveling the world for 20 years hosting and creating documentaries, I was thoroughly impressed with this incredible journey."

After viewing the film, Science Center visitors are encouraged to visit the "Ecosystems" exhibition, where concepts from the film like adaptation are illustrated through a blend of live plants, animals, and hands-on exhibits in 11 immersive environments, or zones. "Ecosystems" occupies 45,000 square feet and contains more than 250 species of plants and animals. Guests will find out why isolation breeds change and visit a simulated tropical island research station in the "Island Zone," where they will learn about evolution by studying some of the unique animals that make these isolated habitats their homes. In the "Extreme Zone," guests explore the desert, rocky shores, and more to discover how environmental factors test the limits of plants and animals—and how they have adapted to flourish, just like the animals featured in "Galapagos 3D: Nature's Wonderland."

"There are not too many places more powerful than the Galapagos Islands when it comes to understanding our planet," said Corwin. "Galapagos 3D: Nature's Wonderland" perfectly captures what makes the creatures living there such unique characters."

Produced by Anthony Geffen, written by David Attenborough and narrated by Jeff Corwin, "Galapagos 3D: Nature's Wonderland" is directed by Martin Williams and features original music composed by Joel Douek. The film is a Colossus Productions presentation in association with SKY 3D, distributed by nWave Pictures Distribution.

"Galapagos 3D: Nature's Wonderland" was filmed on location over a ten- month period in 2012 and 2013, followed by five months of post-production. Using breakthrough digital 3D filmmaking technologies and featuring 4K ultra-high resolution imagery, the producers have brought to life the extraordinary world of the Galapagos archipelago in a way that has not been possible before. The Galapagos Islands are governed by Ecuador and lie some 600 miles from the coast of South America.

The film's official website is http://Galapagos.nWave.com

Reel FX Unveils Dedicated Virtual Reality Division, Reel FX VR
3D-News Posted: Wednesday, October 15, 2014 (6:29 UTC) | Posted By: Webmaster


Independent animation studio Reel FX announced a new division - Reel FX VR - dedicated to the creation of cutting edge virtual reality content for virtual reality platforms including the Samsung Gear VR Innovator Edition. The division will be primarily focused on client work for major studios and commercial agencies as well as content needs for Reel FX's original films such as The Book of Life (Guillermo del Toro, Jorge R. Gutierrez) with 20th Century Fox, in theaters October 17, 2014.

The move to establish Reel FX VR comes after the release of multiple high-profile VR projects in early 2014 ranging from stylized family-friendly content for Chuck E. Cheese's to a slick visual experience for Legendary Picture's Pacific Rim which debuted at 2014 ComicCon. More content debuted at IFA in Berlin in early September including a mobile version of the Pacific Rim Jaeger Pilot experience and a stereoscopic trailer for the studio's film, The Book of Life.

Reel FX's history and relationship with Oculus Rift dates back to Oculus' 2012 Kickstarter campaign. Founder and ECD Dale Carman was an early adopter of the technology and one of the first to begin developing for the platform.

"As a studio, we are passionate about finding, using, and pushing technology," said Dale Carman, Founder and Executive Creative Director of Reel FX. "I knew the moment I encountered Oculus on Kickstarter that it was magic. Creating these experiences for clients like Legendary and our own films and working closely with Samsung and Oculus has been a great journey so far and we are excited about the future."

The relationship with Oculus and expertise in the technology has made Reel FX VR one of Oculus Rift's top developers.

"Legendary is always seeking out new entertainment frontiers and technology that can offer our fans a greater level of immersion," added Emily Castel, Chief Marketing Officer for Legendary Pictures. "Reel FX was a fantastic partner and their VR team did a terrific job at bringing the transportive universe of Pacific Rim to life."

"Samsung Gear VR offers the next-level of cinematic experiences by blending industry-leading mobile technology with advanced virtual reality capabilities," said Chan-Woo Park, Vice President of Product Strategy Team in Mobile Division at Samsung Electronics. "We are pleased Reel FX is expanding its exceptional virtual reality content with our newly announced Gear VR."

In anticipation of the Reel FX VR launch, Reel FX has brought on multiple team members over the past year that will focus on and grow the VR business. Reel FX VR will be overseen by Carman, General Manager Keith McCabe and Executive Producer Gary Banks. Veteran interactive executive Dan Ferguson joined the team in late 2013 as Director of Digital Interactive. Rounding out the unit is Interactive Account Manager Tina Ghezzi. Artists from Reel FX's feature and commercial crews will lead the creative teams.

Introducing Pinć, a compact VR case & iOS platform for the iPhone 6
3D-News Posted: Wednesday, October 15, 2014 (6:28 UTC) | Posted By: Webmaster


Cordon announced Pinć (pronounced PINCH), a mobile VR platform and smartphone case unfolding into VR glasses allowing users to maximize on the power of their iPhone 6. Pinć is available for preorder starting October 1st, 2014 with orders shipping in the Spring of 2015.

The Pinć team has developed a patent pending prototype for the only pocket sized mobile platform bringing VR headsets out of the gaming world and into the mainstream. The device is controlled by optical control rings worn on index fingers that pinch to click with users' hands. Pinć is a groundbreaking iOS platform built on the concept of spatial computing, turning browsing, multitasking and shopping into an immersive virtual reality experience.

"We see the opportunity for VR as much broader than just gaming. Areas like everyday computing, productivity and commerce are very interesting for us. When we step inside our mobile phones and interact with apps in virtual environments, we get into a new realm of computing" said Milan Baic, President of Cordon, who's heading Pinć product development.

Mobile users expect more and more of their smartphones. The industry has had quantum leaps in mobile computing capabilities, cameras and 3D graphics in mobile devices over the last few years, yet the opportunity to tap into that computing power via screen size has increased by little over an inch.

"The biggest limitation for customers, developers and brands is the screen and interaction size on mobile devices," explains Baic. The Pinć team aims to expand the capabilities of these mobile devices utilizing VR and control technology to dramatically expand the interaction, work and viewing area.

Pinć is releasing an SDK for developers that want to tap into the Pinć app ecosystem in early 2015. With the launch of their Kickstarter campaign, Pinć will be available for limited pre-sale starting October 1st, 2014 at http://www.hellopinc.com for $99.00 CAD. Orders will begin shipping in Spring 2015

Canon Cinema EOS Captures Space in 4K for New IMAX 3D Film
3D-News Posted: Wednesday, October 15, 2014 (6:28 UTC) | Posted By: Webmaster


Canon U.S.A. Inc., a leader in digital imaging solutions, announced that Canon Cinema EOS digital cameras and lenses have been selected by IMAX Corporation for an exciting mission to capture 4K footage in space. The cameras and lenses left Earth Saturday on a SpaceX Dragon spacecraft launched from the Cape Canaveral Air Force Station in Florida. The equipment will arrive at the International Space Station, where astronauts will capture stunning 4K content for the upcoming new 3D film, tentatively titled A Perfect Planet, a presentation of Walt Disney Studios Motion Pictures and IMAX Entertainment.

Directed by acclaimed filmmaker Toni Myers, the IMAX 3D space project will offer breathtaking, illuminating views of Earth from space, exploring mankind's future on and off the planet. Renowned large format cinematographer James Neihouse serves as the film's director of photography and trained the astronauts who will man the cameras while in orbit.

The IMAX production team selected Canon EOS C500 EF digital cinema cameras, Canon EOS 1D-C digital SLR cameras, and a selection of Canon Cinema Zoom and Prime lenses for the project. The EOS C500s will be paired with Codex recorders to capture 4K images.

"Of the digital cameras we tested for spaceflight, the Canon EOS C500's image quality was more film-like than the other systems," said Neihouse. "The sharpness is superior to some of the larger sensors. And it is more user-friendly for the astronauts. We have a good track record with Canon cameras in space."

"I am thrilled that the Canon Cinema EOS cameras we have selected launched to the International Space Station and our astronaut crews can now begin filming spectacular scenes for our new project," said Toni Myers, who will produce, direct, write and edit the documentary film. "The lightweight, flexible Canon cameras produce remarkable imagery and are ideal for capturing scenes of our beautiful Planet Earth.

"When we launched the Cinema EOS product line, Canon hoped to inspire filmmakers to take their craft to new heights. We are honored that IMAX, Toni Myers, James Neihouse, and the astronauts took our challenge so literally. To have our cameras and lenses travel to space is an incredible cause for celebration. We look forward to this awe-inspiring film and pledge to continue to engineer products worthy of the next frontier-whether here on Earth or among the stars," said Yuichi Ishizuka, president and COO, Canon U.S.A., Inc.

IMAX's 3D film will be shot over the course of the next year with multiple crews of astronauts conducting principal photography. The film is tentatively set for release in early 2016.

MasterImage 3D Challenges RealD's Utility Model Patent Application in Russia
3D-News Posted: Wednesday, October 15, 2014 (6:27 UTC) | Posted By: Webmaster


MasterImage 3D, a worldwide leader in 3D display technologies for digital cinema, challenged the validity of RealD's utility model (UM) patent in Russia by filing an appeal before the Chamber for Patent Dispute. MasterImage 3D specifically asserts that RealD's utility model patent fails to meet the requirements for patent protection in Russia.

RealD's Russian utility model patent is not valid and lacks novelty and inventiveness, according to MasterImage 3D. In fact, the UM application was only successfully granted because Russian UM patents lacks substantive examination.

RealD's utility model patent application was filed in response to MasterImage 3D's new HORIZON3D product line which uses a light recycling, triple-beam design to achieve industry-leading brightness and accommodate contemporary auditoriums with wide screens and immersive experiences. The HORIZON3D is capable of 33% light efficiency and a throw-ratio as low as 0.8.

MasterImage 3D asserted that it will stand with customers in all cases, as RealD has taken varying actions to threaten customers around the world. If RealD continues unsupported threats against MasterImage 3D customers, MasterImage 3D will take any action necessary to stop them. MasterImage 3D is also evaluating their own legal remedies to counter RealD's misuse of the UM patent.

MasterImage 3D filed and has been granted several invention patent applications in Korea for their innovative technologies in 3D cinema systems. This technology is the design for the HORIZON3D product-line. This inventive patent application has been filed in Russia based on Patent Cooperation Treaty (PCT) procedures. RealD's utility model in question was filed after that of MasterImage 3D's invention patent application.

First Book on Postage Stamps, Hologram Collection Published
3D-News Posted: Wednesday, October 15, 2014 (6:27 UTC) | Posted By: Webmaster


According to author and philatelist Hans I. Bjelkhagen, holograms on postage stamps have become a new topical subject in philately, and there has been a growing interest among philatelists in collecting such items for many years now. Up until 2014, holographic stamps have been issued in approximately 80 countries, and the total number of different postal items containing holograms is estimated at 450 pieces. In his book, "Holography and Philately" (published by Xlibris UK) Bjelkhagen provides information on stamps issued worldwide since 1988.

"Holography and Philately" places emphasis on different types of hologram stamps and images, their producers and the story behind the stamps. Bjelkhagen provides the details concerning the items described, such as size, identification numbers, denomination, perforation and edition at the end of the book. In addition, official and special first day covers (FDCs) with cachet holograms are presented and described.

As regards holographic images, quite a few of them are space-related, including planets, satellites, space crafts, space stations, gamma radiation and cosmonaut images. Some hologram images are two-channel or animated types of images. A few of the stamp images of the animated type are quite unique, but philatelists are often unaware of this quality, being also, unfortunately, unable to correctly view such stamps.

"Holography and Philately" is perfect for philatelists who are interested in topical postage stamps, companies producing security holograms and hologram collectors. In no other philatelic or holographic publication will the reader find such extensive information on hologram stamps, accompanied by an abundance of high-quality color illustrations throughout the book.

"Holography and Philately"
By Hans I. Bjelkhagen
Hardcover: 8.5 x 11in, 362 pages, ISBN 9781493130504
Softcover: 8.5 x 11in, 362 pages, ISBN 9781493130498
E-Book: 362 pages, ISBN 9781493130511

Virtalis Shrinks the Globe for Vestas
3D-News Posted: Wednesday, October 15, 2014 (6:26 UTC) | Posted By: Webmaster


Vestas Mediterranean in Madrid is the latest Vestas office to install a Virtalis ActiveWorks system, taking the number within the group into double figures. Allan Molbech, VR administrator at Vestas explained: "With Virtalis ActiveWall and ActiveSpace systems in Chennai, India, Louisville, US, and, of course, in Denmark at our Aarhus HQ, as well as a number of ActiveMove portable Virtual Reality (VR) systems in our sales offices around the world, we can, and do, collaborate across time zones. Our ActiveMoves, HMD-based ActiveSpaces and our large scale ActiveWalls have enabled us to have efficient, technical communication unaffected by distance.

"The fact that will surprise most people is that we, in some cases, find VR better than reality for the verification of designs. We've been able to do away with physical geometry and, in so doing, rectify errors at an earlier stage than ever before and communicate with more people in a more understandable way. Since we installed our first Virtalis ActiveWall five years ago, we've significantly broadened the key stakeholders involved in a new product design."

Vestas believes that the company wide adoption of VR technology shortened the product lifecycle of its V112-3MW Turbine significantly. The inclusion of Health and Safety specialists, transportation experts, blue collar workers from the assembly line, service engineers and sales people, as well as the more directly connected design and production engineers in the design of the V112-3MW led to a more coherent design sooner than would have been possible by any other method.

The Vestas team, which comprises 40 or so "advanced users", calls its biweekly design collaborations "Serious Gaming", with each individual being represented by their own avatar who is able to collaborate with the other avatars in a virtual space that transcends national boundaries through the corporate network. In addition, Vestas' VR systems are also used several times daily for local design reviews and customer reviews.

Vestas Mediterranean's Virtalis installation comprises both an ActiveSpace and an ActiveWall located within a mock up of a turbine nacelle. The ActiveSpace, which fosters detailed technical investigations, boasts an nVisor ST50 HMD capable of delivering a 50o field of view at 1280x1024 resolution. The ActiveWall was designed with larger groups in mind and centres round a 3mx2.25m screen. The images are rear projected by a Christie Mirage with a short throw lens projecting onto the Stewart Screen via a mirror. Movements with the systems are tracked by an InterSense IS-900 Micro Trax. The fully integrated systems are run via Virtalis StereoWorks software and Virtalis Exchange on a HP workstation powered by an NVIDIA Quadro 6000 graphics card.

Mirella Vitale, VP Global Marketing, Vestas, explained: "Virtalis' system in the Vestas Experience Centre at our Mediterranean Headquarters is mainly used for marketing; though that may broaden over time. The VR technology allows us to clearly demonstrate the technical advantages of the Vestas product portfolio and the safety features of our design. Our customers are taken on a virtual tour of the nacelle and are able to interact with the different components in the same way that our onsite technical experts would do. The feedback from our customers is very positive - they find the experience to be both technically enlightening as well as enjoyable."

PHOTOKINA - Where to find 3D?
3D-News Posted: Sunday, September 14, 2014 (6:48 UTC) | Posted By: Webmaster


Last modified (6th update): September 17th, 03.20 pm (local time, Cologne)

Every two years there is one focal point in the sector: Photokina, the world's leading imaging fair. Photokina brings together the industry, trade, professional users and end consumers with a passion for photography — in a way no other event can match. Be sure you don't miss the world's most important platform for placing orders, gathering information and enjoying exciting experiences — from September 16 to 21, 2014 in Cologne, Germany.

Stereoscopy.com will be at Photokina for the whole week, looking for 3D-related products. This page will be updated regularly - so check back at least daily.

If you are planning to come to Photokina in Cologne, Germany, this page will give you a quick overview of some of the companies offering stereoscopic products and/or services:

Hall 2.2 / Booth B011/C012: Epson
In one corner of the booth, the latest Moverio BT-200 Smart Glasses are on display, a augmented reality solutuion which is also capable of playing back stereoscopic content in side-by-side format. The LCDs are Poly-silicon TFT active matrix with 0.42 inch wide panels (16:9). The LCD Pixel Number is 518,400 dots [(960x540) x 3]. It is running off an User Interface box, running with Android 4.0.4 and featuring a touchpad to control the features of the display.

Hall 3.1 / Booth C055: Camex 3D
Located on the booth of Lucky Film, the latest digital 3-lens camera can be seen, which is three 5 Megapixel cameras in one body. Therefore, the images are stored on three SD cards before being transferred to the 3D Digital Printer/Processor, which interlaces 2 to 16 images automatically and uses 169 LPI lenticular material for the prints. The printer will be in the $50,000 range - and orders are taken for resellers of the camera, although there is a minimum order quantity of 500 cameras. 8" digital 3D picture frames are also available.

Hall 4.1 / Booth G034: Universal Electronics Industries Inc.
The Hong Kong-based manufacturer of Holga cameras still offers its Holga 120 Standard Stereo Camera, Holga-120 Pinhole Stereo Camera, Holga 135-3D Standard Stereo Camera, Holga 135PC-3D Pinhole Stereo Camera as well as the appropriate mounts and viewers. Also available is the Holga 135TIM camera for closer distances (due to its small stereo base).

The latest Holga product is a beamsplitter attachment for both IPhone 4/4S (model 3DLC-IP4) and IPhone 5 (3DLC-IP5). It consists of an attachment/protective shell ("Camera Case") for the smartphone - and a magnetically attached "3D Lens". The results can be viewed with the 3DV-IP4 Holga 3D Viewer, which is a cardboard box with two lenses, into which the smartphone is inserted.

Hall 5.1 / Booth C007: IVRPA International VR
Zphereo Z6X3D 360 video system. Try making 3D360 video in the affordable way! Being able to see the whole surrounding with stereoscopic vision shall bring the user expereince of virtual reality to the next level. The added immersion & realism will release it's potential with 3D HMD. With their redefined mini fisheye optics and the streamlined workflow, users can make seamless 3D360 video with just 6 mini camera, with reduced weight, parallax, processing time and cost. The pre-calibrated IPD shall able to have good stereo alignment for objects from 2-10 meters away. The output video size can reach upto 6Kx6K, should able to fulfill the demanding professional needs.

Hall 5.2 / Booth D006: Lytro
LYTRO ILLUM, a light field camera and software platform designed to redefine the way we portray the world around us, is Lytro's newest vision for the future of photography. Built to harness the full power of the light field, the professional-grade LYTRO ILLUM will give photographers a new medium capable of capturing visual experiences in their purest form — not as a static cross-section of reality but an authentic, interactive window into their world.
The camera paves the way for an immersive brand of storytelling in which images can be brought to life in multiple dimensions through Light Field Photography — a transformative new category that empowers artistic creation and expression beyond what is possible in the 2D world of digital and film. In capturing the color, intensity and direction of every light ray flowing into the camera, LYTRO ILLUM provides a massive amount of visual information that allows photographers to recreate sights and scenes on a truly experiential canvas.

Hall 6.1 / Exhibition Space: IFAG
Students of IFAG ("Institut für Angewandte Gestaltung") display a few lenticular images with rather limited depth.

Hall 6.1 / Booth C011: DioVision
While claiming to make a "3D visual experience happen without software, special recording techniques or 3D glasses", the "world premiere" only adds a piece of curved plexiglass in front of a screen - and also adds a colorful border - and not the "spatial depth and brilliant clarity" as claimed by the manufacturer.

Hall 9.1 / Booth A014/B017: GoPro
Dual HERO System. The tandem housing holds two HERO3+ Black Edition cameras (sold separately), enabling you to capture full-resolution video and photos simultaneously with uncompromised image quality. You can also record synchronized footage to convert to 3D using GoPro Studio editing software, available via free download at http://shop.gopro.com/softwareandapp/gopro-studio-edit-software/GoPro-Studio.html Single interface control allows one camera to control the other’s settings and modes for convenient shooting. Waterproof to 197’ (60m).

Hall 9.1 / Booth A023: Xtreme Electronics 3D Systems Ltd.
XES3D Pad 7” - an autostereoscopic tablet with a 7-inch 800×1280 pixel TFT panel (215 ppi pixel density), a quad-core processor, 1 GHz/core, ARM Cortex A7 CPU based SoC, 1 GB RAM, a PowerVR SGX 544MP GPU and 8 GB integrated storage. It can be expanded by a max. 64 GB MicroSD card. Besides the operating system (Android 4.2.2 Jelly Bean), the tablet comes loaded with some extra 3D apps: 3DPView, 3DV Game Center, 3DVPlayer. So far, the 3DVPlayer plays only Side-by-Side (2 pictures side-by-side) and 3DV format video files - but no top/bottom files.

Also on display is an autostereoscopic monitor/TV screen. In the near future, the company plans to offer an 11 inch autostereoscopic tablet as well.

If you wish to get in touch with the Stereoscopy.com Webmaster at the trade-fair, send an e-Mail. Details are available at http://www.stereoscopy.com/contact

NextVR Announces the World's First Virtual Reality 360-Degree 3D Digital Cinema Camera System
3D-News Posted: Friday, September 12, 2014 (13:33 UTC) | Posted By: Webmaster


NextVR, a pioneer in immersive, high-definition virtual reality technology for live and recorded experiences, announced their new NextVR Virtual Reality Digital Cinema Camera System. The advanced camera system is being used to film the first ultra high definition, 360-degree 3D virtual reality content for the mass market. NextVR will be exhibiting a six RED EPIC DRAGON version of the system within the RED Digital Cinema booth (Hall Number 10, Stand Number 10.A10) during IBC2014 in Amsterdam.

The patent-pending NextVR Virtual Reality Digital Cinema Camera System is a 360-degree stereoscopic array of high resolution, high dynamic range digital cinema cameras that capture immersive, ultra high definition stereoscopic video and spatial audio for virtual reality displays. NextVR will be using its state of the art technology to bring the highest quality 3D virtual reality content to the market for use in products like the recently launched Samsung Gear VR.

"Having a true professional-grade digital cinema camera system is imperative to help filmmakers and broadcasters create the highest quality virtual reality content possible," stated DJ Roller, co-founder, NextVR. "This system will help produce the compelling visuals consumers expect, as the demand to enjoy these amazing 'like being there' experiences expands."

The technology behind the new NextVR Virtual Reality Digital Cinema Camera System is partially based on the three-dimensional video and camera technologies that several of the company's engineers and producers designed for use in films like the IMAX® Journey to the South Pacific 3D, as well as Dolphin Tail, Pirates of the Caribbean: On Stranger Tides, Underworld, The Last Reef 3D and Great White Sharks 3D. This technology set a new standard for 3D filming, just as NextVR anticipates this new digital cinema camera technology will for 3D 360-degree virtual reality content.

NextVR will continue their development efforts to bring additional enhancements and improvements to high definition digital cinema camera systems and technologies.

Etron Technology Presents '3D Imaging: Capabilities, Approaches and Future Applications' Talk and Demonstration at Image Sensors Americas 2014 in San Francisco, California
3D-News Posted: Friday, September 12, 2014 (13:32 UTC) | Posted By: Webmaster


Advanced gesture recognition and sensing technology came to Image Sensors Americas 2014. Etron Technology, Inc., renowned for its innovative IC products and R&D capability, presented a talk entitled "3D Imaging: Capabilities, Approaches and Future Applications" at the Image Sensors Americas conference at Hyatt Fisherman's Wharf in San Francisco, California on September 10-11, 2014. The talk was presented at 11:30 am on September 11 by Richard Crisp, Vice President of World Wide Marketing and Product Development.

Etron Technology also demonstrated its revolutionary eSP870 3D Depth Map Stereoscopic Camera controller in its exhibition space at the conference. The demonstrations showed the benefits of using Etron's hardware-based depth-map IC for manufacturing low-cost stereoscopic 3D cameras that meet the cost targets appropriate for high-volume cost-sensitive consumer products such as 3D scanners and gesture recognition systems.

Because the eSP870 incorporates an on-chip hardware depth-map engine, significant processing workload is off-loaded from the CPU / SOC improving the user experience versus software-based approaches. The high level of system integration in the eSP870 simplifies and miniaturizes the stereo camera module design while featuring a minimum BOM cost. With off the shelf availability and a simplified module design the eSP870 is the low-risk path to market for high volume consumer products incorporating high-performance 3D imaging technology at low cost.

3-D Museum To Launch In Los Angeles
3D-News Posted: Friday, September 12, 2014 (13:31 UTC) | Posted By: Webmaster


Award winning 3-D filmmaker Eric Kurland has announced the launch of a new non-profit arts organization, 3-D SPACE: The Center For Stereoscopic Photography, Art, Cinema, and Education. 3-D SPACE will operate a museum, gallery, theater, library and classroom dedicated to both the preservation of the history of stereoscopic imaging, and the advancement of current and future 3-D arts and sciences. "Thanks to recent advances in digital technologies, there is a renewed enthusiasm for 3-D content. From the record-breaking box office returns of 3-D movies such as TRANSFORMERS: AGE OF EXTINCTION and GUARDIANS OF THE GALAXY to the new public interest in virtual reality due to the upcoming Oculus Rift device, 3-D seems to be back in the spotlight," says 3-D SPACE founder Eric Kurland. "But most people aren't aware that stereoscopic imaging has a very rich history that dates back to the 19th century. We want to create a center to celebrate the work of talented artists, photographers and filmmakers who have used the medium of 3-D as their creative tool, and to educate the public on the art and science of stereography, from it's analog beginnings in the 1830s to the immersive digital realms of the future."

Kurland has over ten years experience in connecting the public to the 3-D community. "My work as President of the LA 3-D Club, the most active organization in the country for 3-D enthusiasts, as well as my professional stereoscopic credits (including 3-D Director for the Grammy nominated OK Go music video ALL IS NOT LOST, and Lead Stereographer for the Oscar nominated animated short MAGGIE SIMPSON IN THE LONGEST DAYCARE) puts me in a position to be able to bring all aspects of the 3-D spectrum together, from the fans, to the independent artists, to professionals working in the entertainment industry. I have assembled an expert advisory group that includes 3-D author, photographer and legendary guitarist for the rock band Queen, Dr. Brian May, Actor/Director Thomas Jane, and movie archivist and historian Bob Burns, among others."

"Just as successful institutions such as the Paley Center for Media or the Cartoon Art Museum are respectively focused on television and radio, and comics and animation as areas of historical discussion and study, 3-D SPACE recognizes stereoscopy as an important part of our cultural heritage. Sadly, many of the photos, motion pictures and technical artifacts from the birth and development of 3-D are deteriorating and need to be preserved ... and that takes skill, dedication and money."

3-D SPACE has begun an internet-based fundraising campaign at www.3-DSPACE.org to support the initial preservation of the more rare and fragile materials in its growing collection and to secure a building to house the museum and educational center. 3-D SPACE plans to open to the public in 2015.

MasterImage 3D Challenges RealD's Utility Model Patent Application in China
3D-News Posted: Wednesday, September 3, 2014 (5:26 UTC) | Posted By: Webmaster


MasterImage 3D, a worldwide leader in 3D display technologies for digital cinema, took action to challenge the validity of RealD's utility model (UM) patent in China, filing an invalidation before the State Intellectual Property Office on August 22, 2014. MasterImage 3D specifically argues that RealD's utility model patent blatantly lacks novelty over MasterImage 3D's earlier filed patent applications and over RealD's older patents disclosed several years prior in the United States.

MasterImage 3D concluded that RealD's utility model patent filed in China is not valid and lacks inventiveness. This UM application was only successfully granted because Chinese UM patents lack substantive examination.

MasterImage 3D asserted that it will stand with customers in all cases, as RealD has taken varying actions to threaten customers and competitors around the world. If RealD continues unsupported threats against MasterImage 3D customers, MasterImage 3D will take any action necessary to stop them. MasterImage 3D is also evaluating their own legal remedies to counter RealD's misuse of the UM patent.

A utility model patent is often used as a temporary place-holder form of patent protection in lieu of regular invention patents. A UM patent is often granted for technical solutions that relate to shape or structures and has lesser threshold for determination on inventiveness over conventional technology. UM patent applications are only subjected to novelty assessment, without substantive examination of whether the technology within the UM patent application is new or is inventive. In many cases, a UM patent application is automatically granted, even if it lacks novelty or inventiveness, if there is no challenge from other parties.

MasterImage 3D filed and has been granted several invention patent applications in Korea for their innovative technologies in 3D cinema systems. This inventive patent application has been filed in China based on Patent Cooperation Treaty (PCT) procedures. RealD's utility model in question was filed after that of MasterImage 3D's invention patent application.

Lightspeed Design Announces New 3D Projector
3D-News Posted: Friday, August 22, 2014 (6:01 UTC) | Posted By: Webmaster


Lightspeed Design Inc., a leader in stereoscopic technology, announced a new addition to its line of patented DepthQ® Projectors that deliver amazing 3D, the DepthQ® HDs3D2.

In 2005, Lightspeed Design invented the world's first portable 3D single-chip projector: the DepthQ 3D Projector. It was the culmination of years of 3D knowledge and experience a projector designed by 3D professionals for 3D professionals.

In 2011 and 2013 Lightspeed Design received their first two US patents for this unique 3D technology. DepthQ® is the only single-chip 3D projector on the market that is currently authorized to use their patented 3D system and method.

New to the HDs3D2 is HDMI 1.4 connectivity, full HD resolution 1080P 2D and 3D (for 24 or 30 image-pairs/sec input), plus superior contrast, synchronization and crosstalk to deliver the highest-quality, most satisfying and hassle-free 3D experience possible right out of the box.

Professional: Outstanding 10,000:1 Contrast and Synchronization.

Digital: Digital HDMI 1.4 or analog VGA input.

Bright: 2500 ANSI Lumens.

Quality: Flicker-free, 120Hz 720P 3D and 120 & 144Hz 1080P 3D;Supports HDMI, Blu-ray, 3D broadcasting, video games and NVIDIA 3DTV PC connectivity; Uses Texas Instruments DLP® Dark Chip 3 technology; Incorporates 3D Triple Flash at 144Hz for 24fps input; Includes a 3D 6-pin DIN sync port.

Portable: Small & only 7 pounds, fits in the overhead bin and takes less than 5 minutes to set up.

Versatile -Work live in 3D-enabled applications; quality control 3D film or video game development; bring 3D movies and games into your home.

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Editor-in-Chief: Alexander Klein.

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