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Research on the film 'The Hobbit: Desolation of Smaug'
3D-News Posted: Tuesday, June 10, 2014 (8:41 UTC) | Posted By: Webmaster

We received a request by Darren Elliott, who is a student from New Zealand, completing his thesis through the University of Waikato.

Darren is researching the film 'The Hobbit: Desolation of Smaug'. The research is centered on how the stereoscopic 3D and HFR elements showcased in of the film impacted audiences immersion and perceptions of reality.

He has an online questionnaire that is open to individuals around the world. It is a research project that will be adding new knowledge to the academic literature surrounding stereoscopic films. It is an area of research that is worth exploring further as there is a clear lack of existing qualitative literature surrounding audience engagement with stereoscopic film. The results so far have been very interesing and diverging, so it would be great to get a larger response number to give greater validity to the research.

The Questionnaire can be found here: https://www.surveymonkey.com/s/smaug

DreamWorks Animation's How To Train Your Dragon 2 Soars To IMAX US-Theatres Starting June 13
3D-News Posted: Tuesday, June 10, 2014 (7:56 UTC) | Posted By: Webmaster

IMAX Corporation announced that How to Train Your Dragon 2, the second chapter of DreamWorks Animation's beloved How to Train Your Dragon franchise, will be digitally re-mastered into the immersive IMAX® 3D format and released across all IMAX® theatres domestically in select engagements starting June 13 , the same day the film - which will be distributed by 20th Century Fox - opens wide in the US. The film will also begin playing in select IMAX® theatres internationally on this date.

Dean DeBlois returns to direct the follow-up to the 2010 Academy Award-nominated How to Train Your Dragon, which grossed nearly $495 million at the global box office and more than $277 million internationally. Stars Jay Baruchel, Gerard Butler , Craig Ferguson , America Ferrera , Jonah Hill , T.J. Miller , Christopher Mintz-Plasse and Kristen Wiig reprise their respective voice roles, joined this time by Academy Award® winner Cate Blanchett, Djimon Honsou and Kit Harington .

Currently one of the best-reviewed movies of the year, How to Train Your Dragon 2 returns to the fantastical world of the heroic Viking Hiccup and his faithful dragon, Toothless. The inseparable duo must protect the peace - and save the future of men and dragons from the power-hungry Drago.

"This is one of the most cinematic animated movies we've ever seen, and the epic nature of the film coupled with the incredible new technology DreamWorks used to create it makes this simply stunning in IMAX 3D," said Greg Foster , Senior Executive Vice President, IMAX Corp. and CEO of IMAX Entertainment. "As with several movies that have recently taken off in IMAX, this is one of those rare films that will come to life in an incomparable way through our immersive format. Our audiences will truly feel like they are flying on the back of Toothless, and we're pleased to once again be partnering with DreamWorks Animation to bring this adventurous film to life."

The IMAX 3D release of How to Train Your Dragon 2 will be digitally re-mastered into the image and sound quality of The IMAX Experience® with proprietary IMAX DMR® (Digital Re-mastering) technology. The crystal-clear images, coupled with IMAX's customized theatre geometry and powerful digital audio, create a unique environment that will make audiences feel as if they are in the movie.

For more information about How to Train Your Dragon 2, please visit DreamWorks Animation's official website at http://www.howtotrainyourdragon.com

Verizon Digital Media Services Launches Advanced Video Technology to Improve Content Delivery and End-User Experience
3D-News Posted: Tuesday, June 10, 2014 (7:55 UTC) | Posted By: Webmaster

Verizon Digital Media Services has launched a new technology designed to make the delivery of video content more efficient and to improve the viewing experience of end users.

The technology - ImageIQ® Video Bandwidth Reduction, provided by A2Zlogix - significantly reduces the size of video files without the color banding and degradation that occurs with other noise-suppression technologies. It also extends efficiencies for delivery of linear, live and video-on-demand broadcasts.

"As video content delivery drives the need for increased bandwidth capacity, Verizon Digital Media Services looks for ways to strengthen the video experience for our customers," said Chris Carey, chief product officer, Verizon Digital Media Services. "A2Zlogix's VBR technology gives our customers the ability to maintain video quality while reducing storage and transmission capacity."

This technology addresses the rapid growth of video requirements across the network without requiring large-scale infrastructure investment or sacrificing video quality. VBR technology works on the full spectrum of static and mobile devices, ranging from IMAX 3D movie screens to smartphones.

"Verizon Digital Media Services is a premium service provider in the market, and the addition of A2Zlogix technology further differentiates Verizon's service offerings with customers," said John Galluzzo, vice president of sales and business development, A2Zlogix.

VBR uses sophisticated patented algorithms based on optical-flow technology to selectively remove artifacts such as excessive film grain and noise, reducing the video file sizes and bandwidth requirements while preserving the quality of the video. This improves efficiencies in video transmission and storage and improves the end-user experience. VBR integrates seamlessly into the existing video delivery services offered by VDMS and adds a compelling enhancement that is new to the market.

Verizon Digital Media Services offers enterprises a suite of robust and flexible end-to-end video solutions for best-in-class TV Everywhere and superior over-the-top experiences. Built on one of the world's most advanced networks with a video-optimized platform, Verizon Digital Media Services delivers a vast range of content management and delivery services with carrier-grade quality, reliability, security and scale. For more information about Digital Media Services, visit http://www.verizondigitalmedia.com

Rembrandt 3D's No Glasses 3DTV Amazes Viewers at 'Fallingwater' Exhibit
3D-News Posted: Tuesday, June 10, 2014 (7:55 UTC) | Posted By: Webmaster

Rembrandt 3D Corp (http://rembrandt3d.com) and 3D film Producer Ken Love, announced the successful completion of their exhibition of their 3D joint film effort, Frank Lloyd Wright's "Fallingwater in 3D." Displayed on the Rembrandt 3D No Glasses TV, at the Westmoreland Museum of American Art, in Greensburg Pa., the exhibit drew rave reviews.

Maureen Zang, public programs coordinator for the Westmoreland Museum remarked, "Seeing Fallingwater in 3D without glasses, without eye strain or artifacts on the Rembrandt 3D TV was quite amazing." She went on to say:

"The viewer response to the 3D has been overwhelming positive. Visitors are consistently surprised at the clarity of the picture and the perception of depth that is achieved. I feel privileged to have been involved in this project in making it available to the public."

The five-minute Ken Love 3D film featuring the world renowned Frank Lloyd Wright House, Fallingwater, was displayed at the Westmoreland Museum daily from April to June. Ken Love's film, "Fallingwater in 3D" has been well received at a variety of venues. After a February showing at the Fallingwater House site, the film was premiered at the New York Architects of America, (AIA) presentation honoring Frank Lloyd Wright protege, Edgar Tafel.

The event was hosted by the Avery Architectural and Fine Arts Library, Columbia University and the AIA NY Historic Buildings Committee. Robert Silman of Robert Silman Associates, structural engineer to Fallingwater, the Guggenheim and other iconic American architectural structures, moderated the event. Mr. Silman was particularly impressed by the richness of Frank Lloyd Wright's spatial designs as captured in the No Glasses 3D film. The film received high marks from its AIA audience for both its cinematic artistry and for the technical richness and clarity of the Rembrandt 3D No Glasses 3D image quality.

Stephen Blumenthal, Rembrandt 3D CEO noted that viewers were particularly impressed with the 'truth' of the AS3D architectural perspectives and for its 3D realism. Ken Love stated that the NY AIA crowd comments ranged from "I love it, you feel like you're in the house, it's almost like being there," to "I was just there, and the 3D realism is spot on."

Ken Love noted that the Westmoreland Museum is virtually in Fallingwater's backyard, and that seeing Fallingwater in 3D brought the house to a wider audience, exciting interest in a local phenomenon of global significance. The Westmoreland Museum is in Greensburg Pa., a short 30-minute drive from the Fallingwater House, which is located in Mill Run, Pa.

The Westmoreland Museum is currently undergoing renovations and expansions. Beginning July 17, 2013, the Westmoreland will reside at its temporary location, Westmoreland @ Route 30 (1000 Village Drive, Greensburg, PA 15601), and remain there until spring of 2015, during the expansion and renovation of the existing building.

Blumenthal went on to say, "We are delighted with the Westmoreland Museum's response to our 3D technologies artistic application. We are currently focusing on the museum exhibitions and 3D displays for office lobby art, in preparation for our Consumer AS3D product launch for fall 2014."

"At the AIA we demonstrated that the Rembrandt 3D, 4K AS3D is ready for the consumer market and I believe that the endorsements from the museum community of the Rembrandt 3D No Glasses 3DTV image quality, positions us as the undisputed leader for Picture Perfect 3DTV. Rembrandt 3D's groundbreaking advancements provide a natural, artifact free 3D experience second to none, and it's coming soon to a 'home' near you. Rembrandt 3D Auto Stereoscopic 3DTV has arrived."

Venture 3D Taps cineSync Pro for Stereo Conversion Pipeline
3D-News Posted: Tuesday, June 10, 2014 (7:55 UTC) | Posted By: Webmaster

Los Angeles-based 3D conversion facility Venture 3D has been involved in producing dozens of 3D versions of well-known films over the past few years, including arguably the most successful conversion of all time, Titanic 3D.

Todd Cogan, Executive Producer and Lead Stereographer at Venture 3D has been with the company since its beginning and has seen the industry evolve. From the early - and much maligned - conversion of Clash of the Titans (which Venture 3D was not a part of) to the current slew of big budget 3D blockbusters, 3D has gained great support from profit-driven studios and general acceptance from audiences.

As Cogan says "If your movie is released in 3D, it's still perceived as being a bigger movie. People are more inclined to go see it, because they think it will be bigger, more impressive." Essentially, 3D works as a marketing tool, even to audiences who prefer to view films in 2D, because a 3D version marks a film as an "event film," a major blockbuster. As 3D conversions have improved, driven by the technical innovations of companies such as Venture 3D, Stereo D, Prime Focus and others, the distinction of being shot "natively" in 3D - like Avatar - has become less important. The immersive 3D of Gravity won universal acclaim, even though it was only partly shot in 3D and had extended sequences converted in post production.

James Cameron, a pioneer of modern 3D movie making relied on Venture 3D to convert his 1997 film Titanic. After initially dismissing 3D conversions as being damaging to the "brand" of 3D, Cameron's stance was somewhat softened after seeing Venture 3D's high quality work. In an interview with The Wrap in 2012, Cogan said "Jim has been pretty vocal about his distaste for conversion. Titanic is his baby, so he didn't settle for good enough. He really put us through the wringer - but when it's done correctly, conversion can look better than a movie shot in live action. We have control over every single thing in a shot and that makes enhancing a puddle or a particular object that much easier."

The re-issued Titanic 3D went on to make over $300 million world-wide, proving that audiences have a real appetite for 3D done properly.

Key to Venture 3D's success has been their workflow. With a head office in Los Angeles and a studio in Seoul Korea, Venture 3D has been able to create a remote collaboration pipeline that essentially allows them to work 24 hours a day. Venture 3D are able to review work in progress during their day in LA and then pass on feedback to the Korean studio. As Cogan says, "If we can have all our notes done by 4pm, it'd be 8am over there and they're just sitting down at their workstations, so then they have their marching orders for the day."

For Venture 3D, this was where cineSync Pro became a vital part of their toolset. cineSync, the Academy Award-winning technology from Cospective, is an interactive review and approval tool that allows users to play video, make notes and draw annotations in sync with anyone in the world.

Using cineSync Pro, Cogan could draw annotations right onto the 3D image and communicate frame-specific notes to the Korean studio, ensuring there was no miscommunication. "The thing that I like about cineSync is that it's just so simple. It's straightforward. It's hard to describe changes by email, but a line drawn on the screen just makes sense - it's kinda universal. You can say ‘there's a bump on somebody's cheek right here' and just circle it. It's a no-brainer."

Obviously for this kind of work, being able to review the images in 3D was vital. "The work we do, you can only see it in 3D. If it's a paint artifact, then you can see that in 2D, but if it's a 3D issue like ‘his nose is too long, or his cheek is too sunken-in', then you need to see that in 3D."

Importantly, since every 3D viewing system is different, 3D review tools need to be able to output to various different devices, which cineSync Pro had to do to meet Venture 3D's requirements.

The cineSync team worked with Venture 3D to refine cineSync Pro's 3D viewing tools and Venture 3D's crew were an invaluable source of technical information and real-world experience throughout the development process. As a result, cineSync Pro became the world's standard for interactive remote review of 3D material and Venture 3D had access to a toolset that suited them perfectly.

In recent times, Venture 3D has been focussing on diversifying, while keeping their 3D conversion business active. Venture 3D was responsible for converting the 3D Metallica concert movie, overseeing the marketing material for Spiderman 2, some emergency work on OZ and Steven Chow's Journey to the West: Conquering the Demons which was #1 at the box office in China with over $200 million in revenue. In addition, they worked closely with Stereo D on Star Trek: Into Darkness, Pacific Rim and the Jurassic Park 3D re-issue, among other titles. They've also been busy with setting up an international animation project that will see them working with animators in Europe, while still being based in Los Angeles.

As for the future, Cogan says "We're looking forward to seeing what happens next and we're excited about the next stage in the evolution of Venture 3D."

The Foundry Releases OCULA 4
3D-News Posted: Tuesday, June 10, 2014 (7:54 UTC) | Posted By: Webmaster

The Foundry has announced the launch of OCULA 4, the latest version of its software plug-in toolset for NUKE, designed to address the problems with stereoscopic imagery.

OCULA 4 introduces a complete overhaul of The Foundry's industry standard stereo post production toolset. Rewritten engine tools and plugins provide a dramatic change in out-of-the-box quality, accuracy and pipeline automation, as well as simplified workflows to ensure fast turn-around times regardless of the number of shots.

The upgrade is the result of two years of dedicated work and collaboration with leading artists and facilities worldwide. The next generation of algorithms introduced in OCULA 4 deliver clean consistent data, rebuild sharp more accurate images, while ensuring greater fidelity to original plates and guaranteeing that disparity and depth are handled better than ever before. OCULA 4's improved toolsets significantly reduce the amount of manual work required when dealing with color and focus matching, rebuilding and retiming views and vertical alignment.

Andy Whitmore, Chief Product Officer, The Foundry, says: "OCULA 4 steps up to meet the ever increasing demands of artists for quality results, efficient production workflows and enhanced project turnaround. The new features include quick and easy alignment correction and automation, which sees the simplification of Solver controls, updated feature matching and the ability to auto-analyze sequences."

Other upgrades include changes to the Vertical Aligner tool, as well as a New View tool, Colour Matcher, Focus Matcher and new review tools. This update also includes GPU acceleration with the same results on CPU and GPU.

With the upgrade, OCULA 4 brings added flexibility, consistency and accuracy to the stereoscopic VFX workflow, which ultimately results in improved efficiency for artists.

SENSIO Obtains US Patent Reinforcing SENSIO Hi-Fi 3D Licensing Activities
3D-News Posted: Tuesday, June 10, 2014 (7:54 UTC) | Posted By: Webmaster

SENSIO Technologies Inc. announced that the US Patent Office has issued patent US 8743177 relating to the use of complementary pixels in merged frame formats. This American patent is the third one to be granted to SENSIO for this inventive technology, following another American patent issued in November 2010, as well as a European patent issued in November 2013. Patent applications related to this technology are also pending in China and Japan.

A first patent relating to the use of complementary pixels in merged frame formats had already been issued in the United States in November 2010, under an accelerated issuance process, for the purpose of obtaining immediate coverage for this technology. The new patent granted today complements the first one by broadening the scope of application and specifying practical applications for decoding-capable devices such as TV sets, Blu-ray players and set-top boxes.

"This new patent is a welcome addition to our portfolio, as it reinforces the previous patent we obtained for that technology" said Nicholas Routhier, President and CEO of SENSIO. "As this patent covers practical applications in various systems, our SENSIO® Hi-Fi 3D format now benefits from a stronger protection, which grants us renewed confidence moving forward with our commercial activities."

For further information on SENSIO and its technologies, please visit http://www.sensio.tv

REACH3D Teams With Sony Medical To Simplify 3D Display And Recording For Endoscopic Applications
3D-News Posted: Tuesday, June 10, 2014 (7:53 UTC) | Posted By: Webmaster

Visitors to the 2014 American Urological Association (AUA) Annual Meeting, in Orlando, Fla., were able to see a joint demonstration of a new 3D solution for endoscopic applications, combining REACH3D's Single Light Path 3D HD capture system and Sony Electronics' medical grade 3D 32-inch display (LMD-3251MT) and 3D video recorder (HVO-3000MT).

The high-definition, medically compliant equipment is designed to simplify and reduce the costs of capturing and recording 3D video content, making it easier for surgeons and their teams to share 3D content in real time or for later playback.

"All the devices in a medical workflow need to work together seamlessly and easily as a complete system," said Anne Bondulich, marketing manager for surgical products, Sony Electronics. "The combination of REACH3D's imaging capabilities with Sony's proven display and recording technologies has the potential to create the ideal solution for capturing and recording endoscopic procedures in 3D."

The REACH3D SoloSIGHT Single Light Path 3D HD endoscopy system gives medical endoscopy professionals a 5mm 3D rigid endoscope platform with true 1920 x 1080 HD sensor resolution (3MOS) and an optical design that ensures all imagery is crisp and clean. REACH3D's advanced 3D software allows surgeons to record in 3D, capture 2D and 3D photos as well as transmit live 3D surgeries over IP.

"REACH3D has found Sony's medical grade 3D monitor to provide an excellent recreation of our 3D imagery and to be a great value," said Clif Parker, CEO, REACH3D. "The expansive control settings and the available hardware options allow us to configure Sony's Medical Grade 3D Monitor precisely as needed to display the heightened clarity and depth generated by the breakthrough technology utilized in REACH3D's SoloSIGHT Single Light Path 3D HD Endoscope product line."

According to Parker, the REACH3D system can help to expand the potential uses for 3D minimally invasive procedures, as well as lead to safer procedures, greater efficiencies and faster recovery times, with dramatically reduced learning times for medical teams. Combined with the Sony LMD-3251MT display and the HVO-3000MT recorder, the joint system adds new levels of flexibility and performance.

International Stereoscopic Union mails 'Stereoscopy', Issue 2.2014
3D-News Posted: Thursday, May 15, 2014 (8:05 UTC) | Posted By: Webmaster

The International Stereoscopic Union (ISU) mails issue 2.2014 of their full-color journal "Stereoscopy" to its current members on May 15th.

These are the exciting articles members can expect to read soon:

  • You're Invited to 3D-Con 2014 (by Bill Moll)
  • Displaying Content on a 3D TV (by David Kuntz)
  • The Making of The Simple Carnival's "A Geek Like Me" (by Jeff Boller)
  • Automated 3D Slide Shows in the 1940s (by David Starkman)
  • 3D HDR Fun (by David Kesner)
  • Leonardo da Vinci and the Mystery of the World's First Stereogram (by Kevin R. Brooks)
  • "Murmùrius do tempo" - A dada stereoscopic gothic novel (by Andrea Sozzi)
  • Gallery - Japan
A preview can be found here: http://www.stereoscopy.com/isu/stereoscopy-journal.html

If you are no ISU member yet, please join at http://www.stereoscopy.com/isu/joining.html - individual membership is only $20 per year (or even less for 3 and 5 year memberships).

Previous members wishing to renew their membership can do so here by PayPal: http://www.stereoscopy.com/isu/renewal.html

RealD Named 3D Technology Provider For The South East Asia Premiere Of 'X-Men: Days Of Future Past'
3D-News Posted: Thursday, May 15, 2014 (7:54 UTC) | Posted By: Webmaster

Global 3D and visual technology company RealD Inc. announced it has been selected as the 3D technology provider for the South East Asia premiere of "X-Men: Days of Future Past". RealD will provide 3D projection technology and movie-themed RealD 3D glasses for the special advance screening on May 14, 2014, at Shaw Theaters LIDO.

The advance screening will take place in 10 auditoriums simultaneously at Shaw Theaters LIDO. RealD 3D cinema systems, the world's most widely used 3D cinema technology, have been installed at the LIDO location.

RealD also announced it will provide 1,800 pairs of limited edition "X-Men: Days of Future Past" themed collectible RealD 3D glasses for the guests at the premiere event.

"X-Men: Days of Future Past" is not only a fantastic movie adaptation of the classic Marvel series, featuring a star-studded cast, but also showcases the creativity in stereography and high quality 3D production. Through RealD's industry brightest 3D projection technology, we are proud to contribute to the film's presentation with a realistic and immersive viewing experience. With the addition of the movie themed collectible RealD 3D glasses, we hope the visuals will leave an indelible memory for the audience," said Edman Chan, Vice President and General Manager, Asia Pacific of RealD.

To ensure the quality of presentation, Chan added that the film premiere will be presented at a 6FL light level in all 10 auditoriums. This high brightness level helps deliver a premium image quality and added depth.

"Shaw Theatres has always been an advocate of great technology that will enhance the movie-going experience for all our patrons, and we are honored to be the hosting theater for this premiere event. With 'X-Men: Days of Future Past' presented in the higher 3D brightness level of 6FL, guests and patrons can look forward to a memorable viewing experience," said Mark Shaw, Executive Vice President of Operations, Shaw Theatres.

The world's most widely used 3D cinema technology, RealD 3D is installed in more than 25,000 auditoriums by approximately 1,000 exhibitors in 74 countries around the world.

3Dimensionale Wien
3D-News Posted: Thursday, May 15, 2014 (7:53 UTC) | Posted By: Webmaster

The second 3Dimensionale Festival will take place from November 14th to 16th in Vienna. It will be organized in the prettiest waste-to-energy-facility of the world in Vienna which has been refurbished by the Viennese artist Hundertwasser.

The intention of the organizers is to address the common people and infect the visitors with the fascinating stereoscopic virus and guide them to enter a magical new world through the stereo window. They can expect to be presented the new generation technology as well as historic aspects. The visitor will see

  • An exhibition of stereoscopic equipment
  • An art exhibition using different technologies: parallax barrier images, lenticulars, anaglyphes, phantograms, 3D-TVs
  • Holograms: for the 1st time worldwide 4 generations of a family will be shown
  • Produced by Austrian and international artists,
  • Fascinating AV Shows from all over the world
  • presentations.
A trailer in German language can be found at http://www.youtube.com/user/3dimensionalewien

More information will be available here: http://www.3dimensionale.at

Next3D Streams Live 360-Degree Stereoscopic Video to Virtual Reality Displays Such as the Oculus Rift
3D-News Posted: Thursday, May 15, 2014 (7:53 UTC) | Posted By: Webmaster

Next3D®, a pioneer and leader in stereoscopic video compression and transmission solutions, announced the deployment of its proprietary NextStream360™ system to capture sports, concerts, films, and other experiences for broadcast in virtual reality displays. The company has been testing its technology with broadcasters and major sports organizations, including professional basketball, golf, and college football.

"Next3D's revolutionary technology has the power to truly connect viewers to sporting events as if they are there," said Jerry Steinberg, former SVP, Fox Sports Media Group. "Even better, actually, because viewers can move between different premium locations to 'virtually attend' the game."

"Our expectation is that a sizeable VR installed base will emerge when the Oculus Rift and Sony Morpheus ship, so we are positioning Next3D to be the leader in delivery of engaging audio-visual experiences," said David Cole, CEO and co-inventor of Next3D's products. "We've built and filed patents around key technologies for capturing, encoding, transmitting, and playing live 360-degree content."

"We have engaged major music artists, broadcasters, and world-class film and documentary producers," added Next3D co-founder D.J. Roller. "We're producing a pipeline of marquee content with broad appeal, in advance of head-mounted virtual reality displays coming to market later this year."

The NextStream360 platform enables live and on-demand content production and delivery of immersive stereoscopic video to virtual reality displays via internet, satellite, and mobile networks. Next3D's patent-pending technology is positioned to become the standard in 360-degree 3D video capture, compression, and distribution. The system provides a three-dimensional entertainment experience that precisely reproduces the scene where the camera is placed. "Simply put, it's like being there," explained Cole. "Everything is life-sized and the correct distance away from the viewer."

SENSIO Announces the Launch of 3DGO! on Panasonic 3D-Enabled VIERA HDTVs in the US
3D-News Posted: Thursday, May 15, 2014 (7:52 UTC) | Posted By: Webmaster

SENSIO Technologies Inc. announced that its 3DGO!™ VOD service will be launching on select 3D-enabled Panasonic VIERA HDTVs across the United States. The application will gradually become available on Panasonic's 2014 Life Screen 3D-enabled HDTVs as well as post 2011 legacy models, through the proprietary VIERA Connect Apps Navigator. The gradual rollout of 3DGO! is expected to take one month.

In collaboration with Panasonic, marketing efforts will also be set in motion to promote the availability of 3DGO! to Panasonic 3DTV owners. Over the weeks following the launch, advertisement and notifications will be used to highlight the app's availability.

"We are very excited about deploying 3DGO! with Panasonic, thus building on our current momentum and creating a new stream of revenue," said Richard LaBerge, Executive Vice-President and Chief Business Development Officer of SENSIO. "Marketing efforts are essential to generate awareness of 3DGO!'s availability to Panasonic 3DTV owners and drive new user registration. We have had an outstanding collaboration with Panasonic throughout the commercialization planning process and we're looking forward to seeing the results in the coming weeks. Lastly, we are impressed at how smooth the entire development process has been. This shows that our platform has now reached maturity and that we are ready for future launches."

3DGO!™ is the world's first and only dedicated 3D transactional VOD service offering the largest selection of high-quality 3D content, including some of the latest 3D Hollywood blockbuster titles, via internet streaming to 3D smart devices. The application offers consumers quick and easy access to an ever-growing library of varied 3D content which SENSIO is committed to continue developing. Neither subscription nor additional playback equipment is required making it a simple, inexpensive and ideal way to watch 3D in the home. 3DGO! uses the award-winning SENSIO® Hi-Fi 3D technology, a unique frame-compatible technology providing high-fidelity stereoscopic images while using conventional 2D channels. The application is currently available in the US on select 3DTVs. For a list of compatible devices and available movies, please visit http://www.3DGO.com

International 3D & Advanced Imaging Society Announces 2014 Technology and New Products Awards Call to Entry
3D-News Posted: Thursday, May 15, 2014 (7:52 UTC) | Posted By: Webmaster

The International 3D Society announced it is now accepting nominations for its 3D & Advanced Imaging "Technology Awards" and "New Products of the Year" Awards luncheon to be held in September 24, 2014 in Hollywood, California.

The Society's "New Products of the Year" Awards honor technical achievement in the stereoscopic and advanced imaging mediums, including: stereoscopic, cinema, television, cellular and portable devices, special venue, themed attractions, video games, computers, 3D printing and other media. Advanced imaging technologies will be considered in: High Dynamic Range, High Frame Rate and Ultra Hi Def (4K). The Society is accepting entries from the professional 3D and advanced imaging communities to be voted upon by a blue-ribbon technology awards panel.

"We should never underestimate the important role technology plays in how we tell stories, in all forms - whether in 3D, in high-resolution, on film, or by the light of a campfire. We are excited to honor the best achievements in technological evolution in 3D and Advanced Imaging technologies this fall. There are no shortage of improvements on existing technologies or brand new innovations coming into the marketplace deserving of special recognition by the International 3D & Advanced Imaging Society," said Society Awards Chairman, Buzz Hays.

This year marks the Society's fifth annual Awards to celebrate new products and technologies in 3D and advanced imaging industries. The Society annually awards its gold Lumiere™ statuette for the best 3D movies, television, commercials, and video games each February in its "Creative Arts Awards." The "New Products of the Year" Awards will recognize individuals and organizations that are making a significant impact on the advancement of arts and technologies in 3D and advanced imaging from October 2013 through September 2014. All entries are due by June 2, 2014.

"3D and advanced imaging technologies are populating billions of screens worldwide, from movie theaters to flat screens to tablets to cell phones," Society President Jim Chabin stated. "These awards are selected by our industry's leading experts to shine the spotlight on the coolest technology and most amazing products coming to consumers soon. It's a preview of the future," he added.

Rules, regulations and entry forms are available online at www.international3dsociety.com. Submission deadline is June 2nd 2014. Winners will be announced in September and honored at a ceremony in Hollywood.

DDD launches 'Dimentia3D' game for 3D tablets and smartphones
3D-News Posted: Thursday, May 15, 2014 (7:51 UTC) | Posted By: Webmaster

DDD Group plc has launched Dimentia3D(TM), an addictive 3D puzzle game on Google Play(TM).

Dimentia3D is a fast action 3D puzzle game that challenges players' minds and reflexes to align falling shapes and complete rows on a multi-dimensional cube.

The game can be played in 2D on any compatible Android(TM) device (Android version 2.3 and higher) and comes into its own when played in stereoscopic 3D on a 3D capable smartphone or tablet.

Compatible 3D devices include: the Gadmei E8 products (MiTraveler, Viren Micheley, Fusion Inferno, and Memup Slidepad), NEO3DO and Hampoo glasses-free 3D tablets, and suitably updated LG Optimus and HTC Evo 3D mobile phones.

Players may choose between several different immersive 3D environments, keeping the action fresh and visually stimulating. The difficulty increases with each successive level, and each level must be cleared in order to progress to the next one.

Dimentia3D is now available as a free download for Android devices from the Google Play store. Level 1 is free with a $1.99 in-app purchase unlocking Levels 2 to 5. The game can be downloaded at https://play.google.com/store/apps/details?id=com.ddd.dimentia

Chris Yewdall, Chief Executive of DDD, said: "We are excited to launch a fun game for smartphone and tablet owners that can take full advantage of the immersive capabilities of the latest glasses-free 3D displays. In 2D or 3D, Dimentia3D is hugely addictive and entertaining."

New 3D technology brings higher brightness and immaculate color performance to Barco's VR projectors
3D-News Posted: Thursday, May 15, 2014 (7:50 UTC) | Posted By: Webmaster

Barco, a leader in virtual reality projection, announced the introduction of the new Infitec Excellence technology on its stereoscopic projectors. This partnership with Infitec Gmbh, specifically for the VR market, delivers a 40% increase in brightness and superior color performance for Barco's range of stereoscopic VR projectors - enabling Barco to continue to lead the way in 3D stereo projection.

Traditionally, 3D stereoscopic images suffer from loss of brightness and slight color inaccuracies. The new Infitec Excellence technology overcomes these imperfections by increasing the light output by 40% and further improving image quality. As a pioneer in VR 3D stereo projection, Barco worked with Infitec in Germany to perfect the technology. Barco is now the first manufacturer to introduce the technology, applying it to its new Galaxy 4K and Galaxy NW7/NW12 range of Xenon-based 3-chip DLP projectors.

The leading 3D stereo technology … improved
Infitec stereo is a high-quality 3D stereo technology, using channel separation based on interference filters. The 3D stereo effects are created by projecting the primary colors at slightly different wavelengths for the left and right eyes. Infitec uses a pair of glasses with no batteries or other electronic components (so they can easily be cleaned), requires only one projector, and does not need to project on glossy metallic screens - making it a high-quality and cost-effective 3D technology suited for large audiences.

The new Infitec Excellence 4-band filters technology is a further refinement to the existing Active Infitec stereo. An internal circular filter wheel holds both left and right eye filters to show flicker-free 3D stereo content at full resolution and 120 Hz. Using this new technology, stereoscopic images can be viewed with perfect colors for an even better 3D user experience. The 40% increase in brightness produces more sparkling images.

"Barco has been a strong supporter of the Active Infitec technology for years," says Yoav Nir, Market Director Natural Resources at Barco. "After months of close collaboration with Infitec Gmbh in Germany, we are very pleased to announce the introduction of the Infitec Excellence technology in the VR market. This technology - suited for both front- and rear-projected applications - perfectly balances high-quality imagery with an attractive TCO. Customers who already own a Galaxy 4K, Galaxy NW-7 or Galaxy NW-12 setup can upgrade their system to the new Infitec Excellence technology in the field. Furthermore, all Barco projectors also provide active stereo, allowing users to select the 3D technology that best suits their needs. In this way, we offer the most versatile projectors on the market."

Infitec Excellence will be available in the Galaxy 4K HFR and the (WUXGA) Galaxy NW-7 and NW-12 EX series as of May 2014.

DreamWorks Animation's How To Train Your Dragon 2 Breathes Fire Into International IMAX 3D Theatres Starting
3D-News Posted: Thursday, May 15, 2014 (7:50 UTC) | Posted By: Webmaster

IMAX Corporation, DreamWorks Animation and 20th Century Fox, a division of 21st Century Fox announced that How to Train Your Dragon 2, the thrilling second chapter of the How to Train Your Dragon trilogy, will be digitally re-mastered into the immersive IMAX® 3D format and released into IMAX® theatres internationally starting June 13 .

Dean DeBlois returns to direct the follow-up to the 2010 global hit How to Train Your Dragon, which grossed nearly $495 million at the global box office and more than $277 million internationally. Stars Jay Baruchel, Gerard Butler , Craig Ferguson , America Ferrera , Jonah Hill , T.J. Miller , Christopher Mintz-Plasse and Kristen Wiig reprise their respective voice roles, joined this time by Academy Award® winner Cate Blanchett, Djimon Honsou and Kit Harington .

How to Train Your Dragon 2 returns to the fantastical world of the heroic Viking Hiccup and his faithful dragon, Toothless. The inseparable duo must protect the peace - and save the future of men and dragons from the power-hungry Drago.

"Filmmaker Dean DeBlois has crafted a fun, action-fueled spectacle that kids of all ages are going to love," said Greg Foster , Senior Executive Vice President, IMAX Corp. and CEO of IMAX Entertainment. "We're pleased to once again be partnering with Jeffrey Katzenberg and our friends at DreamWorks Animation to bring this exciting animated film to life for fans of the How to Train Your Dragon franchise as well as international IMAX audiences."

The IMAX 3D release of How to Train Your Dragon 2 will be digitally re-mastered into the image and sound quality of The IMAX Experience® with proprietary IMAX DMR® (Digital Re-mastering) technology. The crystal-clear images, coupled with IMAX's customized theatre geometry and powerful digital audio, create a unique environment that will make audiences feel as if they are in the movie.

For more information about How to Train Your Dragon 2, please visit DreamWorks Animation's official website at http://www.howtotrainyourdragon.com

ACME Portable: First Ever Portable Workstation with 4K Resolution
3D-News Posted: Monday, April 14, 2014 (9:01 UTC) | Posted By: Webmaster

ACME Portable, the manufacturer of high-performance portable computers, showcased at NAB Show 2014 the first ever portable workstation with Ultra HD 4K display. This portable workstation, called the MegaPAC L2, is ideal for many professional works that involve 4K display, including but not limited to 3D rendering, post-production processes, and professional photography.

MegaPAC L2
A powerful portable workstation for the most visually intensive tasks, the MegaPAC L2 features two 24" vertical monitors with one display at Full HD 1080p and the other at ULTRA HD 4K resolution. James Cheng, ACME Portable's CEO, has stated: "With our significant investment in research, development and innovation, ACME Portable is able to offer solutions that empower its customers to produce professional and demanding content at 4K resolution anywhere in the world!"

The MegaPAC L2 delivers uncompromised performance for today's most demanding video and graphics intensive applications, such as 3D CAD Design Software SolidWorks® or Final Cut Pro®. With the dual 24" monitors, this portable workstation can also be used with any PCI-E capture cards, which makes this the ideal platform for a variety of applications such as in-venue broadcasting, live-to-tape production, network or local television programming and live streaming on the Web.

  • NLE Editing and Acquisition support for ULTRA HD 4K, 4:4:4, 1080p60HD or stereoscopic 3D capture, playback and monitoring within your favourite editing software
  • Visual Effects and Graphics support to capture in full color resolution RGB 4:4:4 giving the sharpest keys possible
  • Live Streaming support for high quality live or on-demand broadcasts for the web of sporting events, webcasts, podcasts or concerts.
Revolutionary dual vertical 24" monitors. Bottom monitor is at Full HD 1080p and the top monitor is ULTRA HD 4K display. Observe new details of your work with the 3840x2160 resolution and have the privilege to watch a much larger screen from the same seating position.

The latest high-performance Intel processors. Able to support full-voltage 4th generation Intel® Core Processor to the latest Intel® Xeon® 12-core Processor with possibility of dual processing. Work any demanding software with high performance

The fastest hard disk speeds. Having up to 20TB of the fastest SSD in the market, you have the option of having massive internal storage.

Flexible PCI Express expansion slots. Use your personal favourite capturing card, SSD drive or high performance graphics cards.

Portable. Easy and simple transportation to any challenging environment and location. Within just 10 seconds, you can remove the portable workstation from the case, open the monitors and start working.

Support for both Windows and any Linux Operating Systems.

LA 3-D Club To Present Epic Steampunk Animated 3D Feature WAR OF THE WORLDS: GOLIATH
3D-News Posted: Monday, April 14, 2014 (7:42 UTC) | Posted By: Webmaster

In 1899, the Earth was attacked by ruthless invaders from the planet Mars. The Martian's 80 ft tall, heat-ray spewing, Tripod battle machines laid waste to the planet, but the invaders ultimately fell prey to Earth's tiny bacteria.

Fifteen years later, Man has rebuilt his shattered world, in large part by utilizing captured Martian technology. Equipped with giant, steam-powered Tripod battle machines, the international rapid reaction force, A.R.E.S., is Mankind's first line of defense against the return of the rapacious Martian invaders. Based in a massive fortress complex at the south end of Manhattan Island, the young warriors of A.R.E.S. train under the leadership of Secretary of War, Theodore Roosevelt, and the grim General Kushnirov.

And return the Martians do. The rematch finds the multinational squad of the A.R.E.S. battle Tripod "Goliath" on the front-lines of a vicious interplanetary offensive when the Martian invaders launch their second invasion using even more advanced alien technology. In the crucible of combat, this young team helming the mighty Goliath will be tested to the limits of their endurance and courage as they fight for Mankind's very survival under the onslaught of an implacable enemy.

This is the saga of WAR OF THE WORLDS: GOLIATH, a 95-minute, animated, steampunk epic of war, comradeship and courage under fire.

Goliath Squad's fight will take them from the misty woods of upstate New York and their first encounter with the alien invaders, to the open skies and canyon lands of the New Mexican desert and ultimately, to a battle for Manhattan itself as the enemy attempts to destroy A.R.E.S. at its very heart. Combat will rage on the ground as the steam-powered battle Tripods of A.R.E.S. square off against their lethal Martian counterparts. The skies above the battlefields will be filled with the dying as the advanced fighter planes of A.R.E.S., under the command of Manfred Van Richthofen, battle against the agile Martian Flying Wings. Goliath Squad will even find themselves locked in hand-to-hand with the tentacled aliens as they confront the invaders in the steamy depths of a vast power plant turned Martian Hive.

WAR OF THE WORLDS: GOLIATH will feature selfless heroism, alien cruelty, base betrayal and passionate lovemaking framed by the life and death paradigm of total interstellar war.

Heat rays, steam-powered battle Tripods, souped up biplane and triplane fighters, a 1,500-foot long, armored battle Zeppelin and a re-imagined steampunk New York City are some of the striking visuals that are being brought to life in this epic production.

Produced by Tripod Entertainment, WAR OF THE WORLDS: GOLIATH was directed by animation veteran Joe Pearson (Epoch Ink Animation), and written by accomplished wordsmith, David Abramowitz (Highlander). Featuring the voice talents of Adrian Paul, Peter Wingfield, Adam Baldwin, Elizabeth Gracen, Jim Byrnes, Beau Billingslea, Mark Sheppard, Tony Eusoff, Rob Middleton and many others, the movie was designed by Studio Climb in Kuala Lumpur, storyboarded by an international team of top artists and designers, and animated using a combination of CG and traditional cel animation in Seoul. Audio and video post-production including music score, sound design, voice direction, mixing, visual effects, editing and stereoscopic 3D was completed at the award-winning Imaginex Studios and BaseCamp Films in Kuala Lumpur. WAR OF THE WORLDS: GOLIATH was screened to critical acclaim during the San Diego Comic Con 2012 and the Los Angeles 3D Film Festival 2012, and selected for competition at the 2012 SITGES Festival Internacional de Cinema Fantàstic de Catalunya.

Join the LA 3-D Club for a special theatrical screening of WAR OF THE WORLDS: GOLIATH including a Q&A with the director, Joe Pearson.

$5 at the door for current LA 3-D Club members
$10 at the door for non-members (admission is waived with current valid Student ID)

Saturday, April 19th, 2014, 2:00pm

Downtown Independent Theater, 251 S. Main St., Los Angeles, CA 90012, USA

Disney's Katie Fico to Keynote Immersion 2014
3D-News Posted: Monday, April 14, 2014 (7:42 UTC) | Posted By: Webmaster

The Immersive Education Initiative announced that Disney's Katie Fico will keynote IMMERSION 2014 in Los Angeles, California, this June. The award-winning Stereoscopic Supervisor at Walt Disney Animation Studios led the stereo team through the challenge of designing dimensionality for the Academy Award-winning animated film Frozen to enhance the emotional beats and further immerse the audience in a vibrant and colorful world.

In her keynote address, Frozen: The Art of 3D Storytelling, Fico will share with IMMERSION 2014 attendees the ways in which Disney uses 3D technology to create unique and deeply compelling immersive experiences.

Frozen is a sweeping epic tale, filled with magical ice and swirling snow. For the film Fico and her team utilized stereo 3D and depth to enhance the story and emotionally engage viewers in a way that is not possible with traditional movies.

Drawing on her work on Frozen, Fico will explain how stereo 3D is used as a storytelling tool today what we expect to see and experience in future Disney films.

Her keynote will also address the importance of stereo 3D as a business tool, and how this relatively new technology is already impacting the world around us.

Recently awarded with "Best Stereographer" and "Best Stereo" by the International 3D Society for her work on Frozen, Fico has worked on a number of feature films during her career at Walt Disney Animation Studios, including Dinosaur, Chicken Little, Meet the Robinsons, Bolt, Tangled, and Paperman.

"Storytelling is a way for the audience to connect with a character, to feel their emotions and be a part of their journey," she said. "The use of stereo on a Disney film is relatively new and still evolving. Yet, Disney is on the forefront of technology and an industry leader with their 3D techniques. Here at Walt Disney Animation Studios we use 3D in a way that allows the audience to feel immersed within the emotional arcs of the film. During my IMMERSION 2014 keynote address I will focus on what our stereo process is and how we use 3D as a storytelling tool and also what to expect in our future films. I will also talk about why stereo is important from a business stand point, and how stereo is impacting the world around us."

Topfun and Banaxi get 3D and 4K content
3D-News Posted: Monday, April 14, 2014 (7:41 UTC) | Posted By: Webmaster

Australian distributor 3D Content Hub has announced 3D and 4K content deals with Topfun and Banaxi.

Both companies were announcing a large list of new documentaries, short films and award-winning productions at the annual NAB Show in Las Vegas in early April. 3D Content Hub is a distributor with a large content offering of stereoscopic 3D and native 4K titles.

With this new licence agreement Topfun is adding more than 50 hours of 3D and 4K content for viewers in the Czech Republic.

Banaxi, a VOD service in Poland, Hungary and Serbia, has acquired over 40 hours of content.

"We are proud to work with companies that appreciate native 4K as opposed to upscaled HD and choses stereoscopic 3D over converted 3D", said Torsten Hoffmann, CEO of 3D Content Hub.

These partnerships also signal that "3D isn't dead" added Hoffmann. "It will remain a content niche just as many others, albeit much smaller than the initial hype had suggested" as he referred to the continuing rapid increase of 3D enabled devices in most parts of the world.

Topfun also recognises the next development within the TV display industry. "Ultra-HD is the next logical step in the evolution of large smart TVs", said Radek Prikryl.

"We are glad that we can cooperate with 3D Content Hub and believe that their high quality 3D and 4K content will significantly enrich our service, offering extraordinary viewing experience to our growing number of UHD and 3D smart TV owners", said Prikryl, member of board of Topfun Media.

"It is our pleasure to cooperate with 3D Content Hub. Their high quality 3D and 4K content will significantly enrich our selection of high quality Banaxi content", said Jan Patrick, director of Banaxi Limited.

Fraunhofer HHI Enhances Cost-Effective Hybrid 3D Production With Trifocal Camera System
3D-News Posted: Monday, April 14, 2014 (7:41 UTC) | Posted By: Webmaster

The Fraunhofer Heinrich Hertz Institute HHI, a leader in the development of mobile and fixed broadband communication networks, multimedia systems, image processing and 3D, announced the first software environment leveraging Adobe After Effects plug-ins for trifocal camera systems. This improves the workflow for flexible 3D production and makes it even more cost effective, making it possible to produce 3D cinematography with only slightly more effort than is needed for 2D. At NAB 2014, Fraunhofer HHI showcased the plug-ins together with its trifocal camera developed in association with Walt Disney Production Technology, Burbank, and ARRI, Munich.

With its After Effects plug-ins, Fraunhofer HHI has further shortened the on-set and post-production 3D processing chain and made it more cost effective. Fraunhofer HHI's trifocal camera system enables stereo material to be produced just as in a classic 2D production, which eliminates the need for special 3D camera expertise and saves both time and costs on set.

Additionally, with After Effects plug-ins streamlining the post production process, use of the trifocal camera system presents a real opportunity for cost-efficient production of future 3D cinema.

Another advantage of the system is that the question of the content's target system and screen size, which could be a 3D cinema or stereoscopic display, now only needs to be settled during actual post production.

In association with Disney and ARRI, Fraunhofer HHI has developed a trifocal camera system that can shoot 3D material without the need for on-set stenographers and continual readjustment of camera settings. The system comprises a rig of one main ARRI Alexa camera and two satellite cameras. Integration of the satellite cameras and estimation of depth maps eliminates the need for continual adjustment of camera positions, which is often time-consuming in 3D productions. The recorded material is used in post production to estimate dense depth maps which enable generation of stereo content. The joint large baseline of all three cameras also provides future-proof footage for tomorrow's glasses-free 3D displays.

Fraunhofer HHI is part of the Fraunhofer Digital Cinema Alliance. The Alliance provides a network of deep expertise and intelligence for the development of scalable technologies and international standards that allow customers to stay ahead the market.

European Association Euromax To Host Its 2014 Annual Film Event With Breathtaking New Giant Screen Documentaries
3D-News Posted: Monday, April 14, 2014 (7:40 UTC) | Posted By: Webmaster

Euromax , the European Association for giant screen, specialty and institutional documentary films, has announced its 2014 annual meeting, which will be held at Omniversum, Den Haag (The Netherlands), May 21-24. This year's industry event will be hosted in parallel to the European Network of Science Centers and Museums (ECSITE) annual conference (ecsite.eu) in collaboration with the International Giant Screen Cinema Association (GSCA).

An exciting film program accompanies the 2014 event, including eighteen new documentary films, available from leading distribution companies, most premiering for the very first time in Europe:

National Geographic Cinema Ventures: James Cameron's Deepsea Challenge 3D,
Jerusalem 3D, Mysteries of the Unseen World 3D, Pandas 3D: The Journey Home
nWave Pictures Distribution: Galapagos 3D: Nature's Wonderland, The Great
Apes 3D, Penguins 3D
IMAX Corporation: Island of the Lemurs: Madagascar
MacGillivray Freeman Films: Hidden Universe, Journey to the South Pacific
BIG & Digital: Watermelon Magic 3D, Dragons: Real Myths and Unreal
Creatures, Napa Valley Dreams
3D Entertainment Distribution: D-Day: Normandy 1944
Giant Screen Films: Wonders of the Arctic, Antarctica 3D, Tiny Giants 3D
Helifilms: The Earth Wins

Speaking about the conference, Laurent Dondey, Euromax President and CEO of Paris-based giant screen theatre La Géode commented, "We are hugely excited about our meeting this year. Each Euromax event attracts leading players from across the production, distribution and exhibition industry - we are delighted to be welcoming them once again with never-seen-before productions in Europe, 4K Digital 3D projection and Laser-illuminated technologies."

In addition to the extensive line-up of films, clips, trailers, demonstrations and discussions, this year Euromax will offer delegates of ECSITE's annual conference (hosted in Den Haag during the same week), a taste of the giant screen and institutional documentary film industry. In partnership with the International Giant Screen Cinema Association (GSCA), Euromax will be hosting a special free giant screen breakfast event for ECSITE delegates on Friday, May 23rd.

The event is expected to attract over eighty delegates from institutional theatres, museums, film production companies and distributors across the globe. Alongside the 15-perf./70-mm film and 4K Digital 3D presentations, a special demonstration workshop featuring Laser-illuminated projection from NEC Display Solutions, installed by D3D Cinema, will also be unveiled.

With an existing IMAX 15-perf./70-mm projection system, the Omniversum giant screen dome theatre is also being furnished with a state-of-the-art 4K 3D Digital projection system for the Euromax film event to allow screenings in a wide range of formats. The 4K 3D Digital System will be supplied and installed by European technical services company 2AVI, featuring the newest CP4230 projection system from US manufacturer Christie Digital Systems.

"The Euromax and GSCA associations are key resources for educational films and cinema technologies. We represent the business of educational cinema experiences worldwide, and the bridging of our associations with ECSITE will facilitate new networking, learning and business exchange opportunities," explains Beth Nicholas, Euromax General Administrator.

"We are very excited about partnering with Euromax for ECSITE this year," says GSCA Executive Director Tammy Seldon. "GSCA has had much success in our partnership with ASTC (Association of Science Technology Centers) in the US, and expanding our relationships with European science centers will bring tremendous value to the giant screen and educational cinema network worldwide."

Los Angeles Colon and Rectal Surgical Associates Advancing the Use of the da Vinci Si Robot for Colon and Rectal Surgery at Cedars-Sinai Medical Center
3D-News Posted: Monday, April 14, 2014 (7:40 UTC) | Posted By: Webmaster

The surgeons of Los Angeles Colon & Rectal Surgical Associates are now the top choice in this region for the treatment of colon cancer, rectal cancer, rectopexy and enterocele repair, using da Vinci Si surgical system. This minimally invasive technology is the latest evolution among all minimally invasive technologies in the field of colon and rectal surgery. The surgeons of Los Angeles Colon and Rectal Surgical Associates are a highly respected colorectal surgical group in Los Angeles, California, and nationally, for their expertise in all types of colorectal procedures. All of the surgeons are certified in the use of the da Vinci Si surgical robotic technology, after having undergone training and certification.

The group is actively striving to set training criteria for surgeons entering the field of colorectal robotic surgery. The surgeons of Los Angeles Colon and Rectal Surgical Associates perform their robotic operations at Cedars-Sinai Medical Center, where they are instructors in the colon and rectal surgical fellowship, and in the division of colon and rectal surgery.

The da Vinci Si robotic surgery technology increases the efficiency and precision of operative procedures through advanced imaging and physical handling of tissues. Some of the most important benefits of the imaging technology include instant image referencing, and a 3-Dimensional, stereoscopic High Definition field of vision. The evaluation of the blood supply to the operative area is evaluated in part, by fluorescent vascular imaging using indocyanine green fluorescence. This area has received wide spread attention as a technique which may lower the anastomotic leak rate. This is currently under evaluation. The system also makes use of high definition cameras to receive magnified and clear views of the operative site. In addition to colon and rectal tumors, the surgeons of Los Angeles Colon and Rectal Surgical Associates are also applying this latest technology to the treatment of benign colorectal conditions such as diverticulitis, enterocele repair, and rectal prolapse.

Minimally invasive robotic surgery systems like the da Vinci Si offer many benefits to both the surgeons and their patients. The surgeons have an extra arm and mechanical wrists (the endowrist) to aid in keeping their attention forward-focused through many different ranges of motion. The operating capability of the surgeon can improve 50 % by using the arm to hold different surgical instruments. The mechanical wrists can be used for holding and manipulating specialized instruments, including those for intracorporeal suturing and knot tying. The endowrist can move like a human wrist, offering an even higher range of motion. Moreover, robotic technology makes it much easier for surgeons to handle complex movements such as knot tying, suturing, and delicate resections.

Patients at Cedars-Sinai Medical Center may prefer this technology over open procedures because of benefits such as:

  • Decreased need for postoperative pain medications
  • Shorter hospital stays
  • Quicker recovery and return to work or daily activities
  • Less postoperative pain.
  • Improved cosmetic results
The colorectal surgeons of Los Angeles Colon and Rectal Associates are excited to be able to deliver a high level of surgical efficiency, thanks to the da Vinci Si surgical system. These experts feel that this remarkable technology is the next evolution in the treatment of colon and rectal cancer, as well as rectopexy, certain cases of diverticulitis and enterocele repair. They are working to standardize the hospital training and certification process for surgeons who want to use the robot.

3D Film Makers Rewarded at SD&A 2014
3D-News Posted: Monday, April 14, 2014 (7:40 UTC) | Posted By: Webmaster

The producers and judges of the 3D Theater session at the 2014 Stereoscopic Displays and Applications conference announced the winners of the Best of Show prizes. The purpose of each year's 3D Theatre session is to showcase the wide range of 3D content that is being produced and exhibited around the world. This year's show contained a broad selection of 42 entries from independent artists through to major studios.

Drum-roll please - the winners are:

1) Best of Show - Live Action category - "Soir de Fête" by David Robert (France).
Synopsis: Joachim, 20 or so, a nurse in a psychiatric hospital, is about to leave work to spend New Year's Eve with his family. But his patients, determined to see in the New Year in style, aren't going to let him leave. Joachim is soon out of his depth as the evening's events become more absurd. But madness is not always where you expect to find it…

2) Best of Show - Animation / CG category - "Morpheos Trailer" by John Hart (USA).
Synopsis: Travels in the fractal dimension; art of Mandelboxes, Menger sponges, hybrids, and fractal flames.

Each of the winners received a copy of the Stereoscopic Displays and Applications DVD-ROM which contains over 1500 stereoscopic focused technical manuscripts.

We thank all of the contributors who kindly allowed their 3D content to be shown at the session. Around 200 people enjoyed the 2 hour session held as part of the 25th annual Stereoscopic Displays and Applications conference located in the Hilton San Francisco Union Square Hotel.

There has been a noticeable improvement in the quality of 3D content being shown at each year's 3D Theater session and this year was no exception. This is a reflection of the maturing of the industry and the improvement in the available stereoscopic hardware and software.

The judges at this year's SD&A 3D Theater Session were Lenny Lipton (Leonardo IP), Julien Flack (Dynamic Digital Depth), and Bernard Mendiburu (freelance author and stereoscopic 3D artist). The producers were John Stern (retired), Chris Ward (Lightspeed Design Group and DepthQ Stereoscopic) and Andrew Woods (Curtin University). Management and playback of 3D content was expertly handled by DepthQ Stereoscopic. 3D content partner of the session was 3D Content Hub.

The full list of 3D content shown is as follows:

Competition Category:

1. "Metallica Through the Never" - Picturehouse (USA)
2. "Hamilton" - Ivan Ceriex - Fabien Remblier (France)
3. "The Lady Assassin" - Nguyen Quang Dung (Vietnam)
4. "Underwater Predators and Prey" - László Magyar and Dr. György Kriska (Hungary)
5. "Crime Squad: UNDERCOVER3D" - Andrew Murchie (United Kingdom)
6. "Cosmic Origins 2" - Nick Holliman, the University of York, Carlton Baugh, Carlos Frenk, Durham University (United Kingdom)
7. "Mars Views 3D (trailer)" - Martin Hans Schmitt (Germany)
8. "Quadcopter Flying Movies" - Phil Captain 3D McNally (USA)
9. "Clear Buildings" - Boris Starosta (USA)
10. "ZeitRaum, an Investigation in Space-time" - Volker Kuchelmeister (Australia)
11. "Wooden Palace of Russian Tsar" - Andrey Anokhin (Russia)
12. "Shine 3D" - Jesse Blanchard (USA)
13. "Baby Blues" - Pegasus Motion Pictures Production Ltd. (China)
14. "Atmosphere" - Ikuo Nakamura (USA)
15. "The Simple Carnival - A Geek Like Me" - Jeff Boller (USA)
16. "Soir de Fête" - David Robert (France)
17. "World's Largest Elephant Buffet" - Al Caudullo (USA)
18. "Hydrochoeruspaedia 3D" - Helio A G Souza and Ludger Pfanz (Brazil)
19. "Chasms of Silence" - Marten Berkman (Canada)
20. "Morpheos Trailer" - John Hart (USA)
21. "Aloft" - Kate Duhamel, Fountain 3 Films (USA)
22. "Foxed!" - Geneva Film Co. (Canada)
23. "3D Natural Wonders of California" - Charles Booth (USA)
24. "Horn Quest" - Ryan Suits (USA)
25. "Educational 3D Content: Tumulus" - Shibata lab, Tokyo University of Social Welfare (Japan)
26. "The Sunday Morning Drive" - Ole Schell (USA)
27. "Busan 3D" - Kwangwoon University (South Korea)
28. "Flight of the Butterflies" - SK Films Inc. (Canada)
29. "Formation of the Cosmic Web" - Ralf Kaehler (KIPAC), Carter Emmart (AMNH), Tom Abel (KIPAC) (USA)
30. "47 Ronin - Feature Trailer" - Universal Pictures, director Carl Rinsch (USA)
31. "Hsu Ji Derriere L'Ecran - Hsu Ji Behind the Screen" - Thomas Rio (France)

Demonstration Category:
32. "Puppy" - Illumination Entertainment (USA)
33. "Whoops!" - Chris Casady (USA)
34. "ORA" - Philippe Baylaucq (Canada)
35. "24 Hours of LeMons, Sonoma Raceway" - David Newman (USA)
36. "Planes 3D" - DisneyToons Studios (USA)
37. "'Being There': Avercamp: Winter landscape - Rijksmuseum - a presentation in stereoscopic 3D" - René van Gageldonk (The Netherlands)
38. "Monsters University" - Pixar Animation Studios (USA)
39. "Eurovision Young Dancers" - KUK Filmproduction (Germany)
40. "CELLmicrocosmos Cell Modeling SS2012" - Christian Bender, Tobias Hoppe, Björn Sommer (Germany)
41. "To Space & Back 3D Trailer" - Sky-Skan in association with The Franklin Institute (USA)
42. "The Blue Umbrella" - Pixar Animation Studios (USA)

The show was visually spectacular and served well to illustrate the diversity of 3D content that is being produced by stereoscopic professionals and enthusiasts alike. Another impressive aspect of the show was the large number of countries represented, 14 in total - from USA to Hungary to China, and many more in-between.

The 25th annual SD&A conference was gratefully supported by Gold Sponsors: IMAX Corporation, and DepthQ Stereoscopic by Lightspeed Design; Silver Sponsor: Volfoni; Projection Sponsors: Christie Digital, and Tekamaki; plus 3D Content Partner: 3D Content Hub.

Further information about the SD&A conference is available at http://www.stereoscopic.org

Barco launches 4K laser projector at CinemaCon
3D-News Posted: Monday, April 14, 2014 (7:39 UTC) | Posted By: Webmaster

Barco, Guinness World Record holder for the brightest digital cinema projector, introduced its first commercially available 6P laser-illuminated projector at CinemaCon.

The Barco laser projector is not only the most compact 60,000-lumen projector available, it is also the first DCI-compliant one capable of showing 4K content at 60 fps and 3D movies in full 4K resolution.

Long-time Barco customer Cinemark has announced it will be the first exhibitor to install the Barco laser projector in North America. Barco plans to place its new laser projectors in the U.S. and China during Q2 2014 and throughout the rest of the world in Q4.

"We were the first to demo a high-brightness laser projector in January 2011 and again at the Moody Gardens Digital Cinema Symposium in January 2012," said Todd Hoddick, VP digital cinema, Barco. "Since then, we have been pushing the envelope to perfect our laser projection technology and build a fully integrated solution."?

The Barco laser projector is unique in its ability to minimize speckle, even on silver screens, eliminating the need for a mechanical screen-vibrating system to achieve the desired image quality. The laser projector can replace a dual-stacked setup of xenon-based digital cinema projectors and still offer double 3D brightness in Color3D, while reducing energy levels by 40%.

"Delivering an outstanding 14 fL brightness level in 3D, nearly no crosstalk, exceptional image quality and color performance, we believe laser projectors, paired with the Dolby 3D color separation system, will wow audiences with a 3D experience like they've never seen before," said Doug Darrow, senior VP, cinema, Dolby Laboratories. "The combination of the Dolby 3D color-separation technology and custom-designed Dolby 3D glasses matches the six primary laser light wavelengths of the Barco Laser3D system to enable a truly immersive viewing experience."

Cinemaxx Selects MasterImage 3D for Rollout of 3D Screens in Indonesia
3D-News Posted: Monday, April 14, 2014 (7:38 UTC) | Posted By: Webmaster

MasterImage 3D, provider of pioneering 3D solutions for theaters, announced a partnership with Cinemaxx, a subsidiary of Indonesia's Lippo Group, to provide 3D cinema systems for Cinemaxx's rollout of cineplexes across Indonesia.

Indonesian conglomerate Lippo Group is a leading property developer with significant investment in retailing, media, hospitality, financial services, energy, IT, healthcare and education. Cinemaxx, the latest addition to Lippo Group's entertainment business, will expand the film exhibition industry in Indonesia by opening over 1,000 new screens over the next five years with 3D a prominent component of that experience. Cinemaxx will install its first MasterImage 3D systems in June 2014.

Cinemaxx selected MasterImage 3D for the premium quality of MI-HORIZON3D digital cinema system, recognized for providing bright 3D without sacrificing image quality. MI-HORIZON3D uses a three-beam optical system that eliminates discrepancies between pass-through light and reflected light to create high-brightness 3D with greater clarity and uniformity than two-way beam systems.

"MasterImage 3D and Cinemaxx are committed to provide moviegoers in Indonesia with cutting-edge 3D cinema technology, so every 3D movie experience is at its best," said Brian Riady, CEO at Cinemaxx. "The high-brightness quality of MI-HORIZON3D combined with MasterImage 3D's reputation and ownership business model made them a perfect partner for Cinemaxx."

"Indonesia is a tremendously engaged market for premium 3D viewing with a growing middle class and tech-savvy youth," said Ray Seok, Vice President of Digital Cinema at MasterImage 3D. "Cinemaxx is highly motivated and well-equipped to capitalize on this opportunity and we are honored to be their partner in bringing the best premium 3D experience together."

Zecotek Strengthens its International Patent Portfolio for 3D Display Technology
3D-News Posted: Monday, April 14, 2014 (7:38 UTC) | Posted By: Webmaster

Zecotek Photonics Inc., a developer of leading-edge photonics technologies for medical, industrial and scientific markets, announced that the Korean Intellectual Property Office has granted a Notice of Allowance for its 3D/2D switchable optical imaging system for its glasses-free 3D auto-stereoscopic display system. This Notice of Allowance adds to the other global patents, including U.S. patent number 7,944,465 covering Zecotek's glasses-free 3D auto-stereoscopic display system, as the Company moves to fully commercialize its innovative 3D technology and other photonics technology.

"As our 3D display technology gains prominence within the 3D industry, patent protection in leading technological nations, such as Korea, is key to protecting the underlying value of the technology," said Dr. A.F. Zerrouk, Chairman, President, and CEO of Zecotek Photonics Inc. "Korea is home to the world`s major display manufacturers and to receive the notice of allowance in this important jurisdiction significantly strengthens our international patent protection with respect to our glasses-free 3D display technology. The patent grant from Korea is in addition to those patents granted in United States, China, Europe, Eurasia, Russia and Australia. We will continue to vigorously protect all of the Company`s underlying technology through patents and litigation where necessary."

Zecotek's 3D display system has significant competitive advantages compared to competing systems. The 3D/2D switchable optical imaging system further improves the core capabilities of the 3D display technology by introducing a software-selectable full-resolution 2D mode with viewing angles and dynamic range/colour depth on par with conventional 2D displays. The patent covers technology for both 3D and 2D modes, dynamic adjustment of viewing angle, number and width of viewing zones as well as the functionality to dynamically control the positioning of different viewing zones.

Zecotek has overcome the main technical barriers required for flat screen form, high definition display technologies, and the Company is looking to co-develop an OLED/LED (organic light emitting diode) based, flat screen, glasses-free, true 3D HD television with a strategic partner. There continues to be significant interest in the 3D industry for a replacement for display systems which require glasses or provide limited views.

Zecotek's 3D Display System is based on the auto-stereoscopic principle, but with substantial innovative and patented improvements and represents a new and unique generation of 3D displays. It has the capability of simultaneously presenting 3D and 2D images on the same screen, and for separate views at different viewing angles. Zecotek's true, auto-stereoscopic 3D2D display system requires no eyewear and has an effective viewing angle of 40 degrees with 90 concurrent perspectives allowing for multiple views at the same time. Another unique feature of the Zecotek system is constant motion parallax within the viewing angle. Motion parallax eliminates the sense of imbalance and dizziness during normal observation which can occur with polarized and shutter glasses used with other commercial systems. Furthermore Zecotek's 3D display features the preservation of the base resolution in every perspective view irrespective of the number of such views. This is not true for any other glasses-free displays where the base resolution is divided by the number of views. Zecotek`s white paper on 3D display technology is available on http://www.zecotek.com

SENSIO Renews VOD Distribution Agreement with The Walt Disney Studios
3D-News Posted: Monday, April 14, 2014 (7:37 UTC) | Posted By: Webmaster

SENSIO Technologies Inc. announced the renewal of the 3D VOD content license agreement it had entered into with The Walt Disney Studios in March 2013, to offer a selection of 3D movies as they become available for on-demand rental on SENSIO's 3DGO! service in the U.S. and Canada. The renewal extends the term of the agreement and includes both current and upcoming 3D titles, such as the Academy Award-winning Best Animated Feature "Frozen," which recently crossed $1 billion at the worldwide box office.

"We are extremely happy to renew this agreement with Disney, with which SENSIO has had a long-term relationship," said Nicholas Routhier, President & CEO of SENSIO. "Disney's titles are very popular among our viewers and have been a major driving force behind the success of 3DGO! so far. Today's announcement is a reflection of our long-term commitment to 3DGO!, and to the distribution of high-quality 3D content at home in which we firmly believe."

3DGO! is the world's first and only dedicated 3D transactional VOD service offering the largest selection of high-quality 3D content, including some of the latest 3D Hollywood blockbuster titles, via internet streaming to 3D smart devices. The application offers consumers quick and easy access to an ever-growing library of varied 3D content which SENSIO is committed to continue developing. Neither subscription nor additional equipment is required making it a simple, inexpensive and ideal way to watch 3D in the home. 3DGO! uses the award-winning SENSIO Hi-Fi 3D technology, a unique frame-compatible technology providing high-fidelity stereoscopic images while using conventional 2D channels. 3DGO! is currently available in the US to consumers whose 3DTVs or media streaming devices support the SENSIO Hi-Fi 3D technology. For a list of compatible devices and available movies, please visit http://www.3DGO.com

Sony Computer Entertainment Announces 'Project Morpheus' - A Virtual Reality System That Expands The World Of Playstation 4 (PS4)
3D-News Posted: Monday, April 14, 2014 (7:37 UTC) | Posted By: Webmaster

Sony Computer Entertainment Inc. (SCE) today announced the development of "Project Morpheus" (Morpheus) - a virtual reality (VR) system that takes the PlayStation4 (PS4) system to the next level of immersion and demonstrates the future of gaming. SCE will continue development of Morpheus looking towards a future commercial launch.

"At SCE we view innovation as an opportunity to build on our mission to push the boundaries of play," said Shuhei Yoshida, President of SCE Worldwide Studios. "Project Morpheus is the latest example of innovation from SCE, and we're looking forward to its continued development and the games that will be created as development kits get into the hands of content creators."

Morpheus enables developers to create experiences that deliver a sense of presence - where players feel as though they are physically inside the virtual world of a game. Presence is like a window into another world that heightens the emotions gamers experience as they play. Morpheus features a visor style head-mounted display and works seamlessly with PlayStationCamera to deliver a unique VR experience right before the player's eyes. Inertial sensors built into the head mount unit and PlayStation Camera accurately track head orientation and movement so as the player's head rotates, the image of the virtual world rotates naturally and intuitively in real-time. Furthermore, in supporting games, the player can use a PlayStationMove (PS Move) Motion Controller as an object, such as a sword. Morpheus will reproduce the player's hands and sword within the game so the player feels like they are physically fighting off enemies with their sword in the virtual world.

Morpheus adopts 3D audio technology uniquely developed by SCE. In addition to sounds coming from front, behind, left and right, Morpheus re-creates stereoscopic sounds heard from below and above the players, such as footsteps climbing up stairs below them, or engine noises of helicopters flying overhead. Sounds that players hear change in real-time depending on their head orientation, creating a highly realistic audio environment within an immersive 360-degree virtual world.

Along with PlayStation Camera, Wireless Controller for PS4, and PS Move, Morpheus will deliver immersive breakthrough entertainment experiences to gamers through the PS4 system, leveraging SCE's expertise across key areas for VR - including display/optics, audio, tracking, control, ease of use, and content.

Developers will be able to create Morpheus content for PS4, a platform which has sold over 6 million units only after 3 months and a half of its launch, and is continuing to show strong momentum. The Morpheus dedicated SDK is currently under development and will become available when ready.

During the Game Developers Conference 2014 held in San Francisco from March 19 through March 21, attendees could visit the Sony Computer Entertainment America booth to have a hands-on experience with Morpheus, which was exhibited for reference. Attendees could also enjoy exclusive technology demo such as EVE Valkyrie (CCP), a multiplayer dogfighting shooter that uses virtual reality to give the player the sense of being a real pilot in an EVE Online spaceship, Thief (SQUARE ENIX Co., LTD.), which allows players to explore the dark shadowy world of the stealth action title, "The Castle" (SCE) that shows various VR interactions utilizing PS Move,and "The Deep" (SCE), where players can observe the waters from inside a shark proof cage.

Specifications of "Project Morpheus" Prototype
Component: Processor unit, head-mounted unit
Display Method: LCD
Panel Size: 5 inches
Panel Resolution: 1920xRGBx1080 (960xRGBx1080 per eye)
Field of View: 90 degrees
Sensors: Accelerometer, Gyroscope
Connection interface: HDMI USB
Function: 3D audio, Social Screen

Legend3D Enters Strategic Partnership with Imagineer Systems
3D-News Posted: Monday, April 14, 2014 (7:36 UTC) | Posted By: Webmaster

Imagineer Systems, creators of the Academy Award-winning mocha Planar Tracking technology, announced a strategic partnership with world-renowned 2D-to-3D stereo conversion company Legend3D. Imagineer Systems recently completed an innovative R&D initiative, optimizing integration of mocha Pro with Legend3D's proprietary VFX tools. The new workflow features mocha Pro fully integrated into the Legend3D conversion and visual effects pipeline in its Southern California and India facilities. For 2D-to-3D conversions, mocha Pro is used for multiple processes including segmentation and clean plating: the process to recreate and fill in background pixels that do not exist in the 2D version. This custom development gave Legend3D access to Imagineer's engineering team, resulting in a streamlined workflow for mocha Pro and Legend3D's internal systems. With support for up to 325 artists, Legend3D represents the largest mocha Pro installation to date.

"When we began talking with Imagineer, we realized fairly quickly that it made sense strategically to partner closely with them as their technology and engineering capabilities would ideally fit our proprietary pipeline," states Anthony Lopez, Director of I.T. at Legend3D. "With the custom integration work complete, mocha conforms soundly with the rest of our technology and allows us to extract data in the form that works best for us. It fits hand in glove with our existing workflow."

Ross Shain, chief marketing officer, Imagineer Systems, comments, "Legend3D is well known to Hollywood studios for delivering the highest quality stereo 3D film conversions and visual effects. Imagineer's planar tracking, roto and object removal tools found in mocha Pro are very useful in assisting the technical process of converting a film from 2D-to-3D. Imagineer is thrilled to be working closely with Legend3D as a valued partner, and we look forward to this collaborative relationship, which will help improve our technology and the way it integrates with Legend3D's proprietary tools and conversion pipeline."

Known for work on box office hits such as The Lego Movie, Man of Steel, and Hugo, Legend3D employs some of the most talented stereo supervisors and artists who provide the highest-quality stereoscopic visual effects and conversion work in the industry. Utilizing mocha, Legend3D has also completed work on several films including The Smurfs 1 & 2, Pirates of the Caribbean: On Stranger Tides, The Amazing Spider-Man and Life of Pi. Matthew DeJohn, Stereo VFX Supervisor at Legend3D, says: "Even without the custom development, mocha is an extremely powerful visual effects tool. mocha helps us refine the final compositing pass and is an essential tool for that process. It's a best-of-breed software."

Jared Sandrew, Legend3D Creative Director, continues: "The development project with Imagineer went extremely well, as the team was very collaborative in customizing mocha to fit Legend3D's unique needs. We were able to have an open discussion to ensure the software would smoothly integrate into our processes and help us increase efficiency in our conversion workflow. We see Imagineer as a strategic partner, and we look forward to continuing development with them as we work on new feature films and other high-profile projects."

OpenFL Launches Stereoscopic 3D Support in Partnership With SunGame Corp.
3D-News Posted: Monday, April 14, 2014 (7:36 UTC) | Posted By: Webmaster

Sungame, in a working relationship with OpenFL Technologies, has developed Stereoscopic 3D (S3D) support for the free OpenFL development platform. This enables OpenFL developers, in addition to developers familiar with Flash, to quickly support glasses-free 3D devices.

OpenFL developers can leverage S3D where supported, while remaining compatible with 2D screens. Games and applications created with OpenFL can target native Windows, Mac, Linux, iOS, Android, BlackBerry and Tizen, in addition to Flash and HTML5, now with S3D capability.

"Sterescopic 3D is an innovative way to experience games and other content," said Joshua Granick, CEO of OpenFL Technologies. "We are excited to support S3D devices in OpenFL, and encourage our developers to start making their projects 3D ready."

OpenFL Technologies is the creator of the popular OpenFL open-source development platform. OpenFL enables native development for Windows, Mac, Linux, iOS, Android, BlackBerry, Tizen, as well as Flash and HTML5, from the same codebase. OpenFL enables a fast workflow, where developers can build projects using the Haxe programming language and deploy C , SWF and JavaScript applications automatically.

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Editor-in-Chief: Alexander Klein.

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