3D-News Archive April 2005

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South African safari hits the New York stage
3D-News Posted: Saturday, April 30, 2005 (3:01 UTC) | Posted By: Webmaster

From today, some American cinema-goers will be able to get an unprecedented view of the South African safari experience, without leaving the United States. It's thanks to a ground-breaking 3-dimensional film, which is being released later to specialised IMAX screens in the US. The hope is that the remarkable visual experience will boost the South African tourist sector.

They queued around a New York city block for the world premiere of what's billed as the first ever 3D wildlife film. Audience members were promised a "new cinematic experience". The concept; to put viewers in the passenger seat of a safari adventure through five of South Africa's national parks. The result; "The Big Five", as they've never been seen before on the big screen. Television doesn't do it justice. To get the 3D effect, you need to watch the film at an IMAX cinema and wear special glasses. Without them, the image is distorted.

The initial idea for "Wild Safari 3D" came from South African Tourism, which helped fund the project. For Dr Felicia Mabuza-Suttle, who's left TV to promote South Africa in the United States, it was money well-spent. "It was a way of trying to show real wonder in a very spectacular way, really; bringing the animals to America and for America to go to South Africa, to go and see them live," said Mabuza-Suttle, now the US Country Manager for South African Tourism. Which is why many of the invited guests at the film premier and the after-show party were American travel professionals.

By watching the wildlife through the 3D glasses, the American audience got about up close and personal with the animals without actually boarding an aircraft, flying to South Africa and going on safari. The hope is that this 3D experience will make them want to do exactly that and encourage others to do the same.

Barco Stereoscopic visualization techniques and immersive data analysis to support cancer research at Erasmus MC, the Netherlands
3D-News Posted: Friday, April 29, 2005 (15:29 UTC) | Posted By: Webmaster

Barco announced that it has been chosen to deliver the visualization for the Virtual Reality program for molecular imaging and exploratory genome research in Erasmus MC Rotterdam, the largest academic medical center in the Netherlands. The "Barco I-Space" virtual environment has been officially opened on March 24, 2005 by the mayor of Rotterdam. The I-space enables scientists to "walk through" massive volumes of genomic, chemical, and medical information and extract more information in a shorter timeframe than by using conventional approaches. Moreover, it enables clinicians and researchers to explore and visualize in 3D Ultrasound, CT and MRI images.

Molecular Medicine is a fast moving field and a new buzz word. The recent acquisition of Amersham by General Electric Healthcare illustrates its importance. Visualization of tracers and molecular markers in medical images (scans) becomes more and more important for clinical diagnostics surgical intervention and drug development.

The unraveling of the genetic information encoded in the DNA of human cells has generated a rapid progress in understanding the roles of our genes in health and disease. Over the years Erasmus MC has made important contributions to this field.

Nowadays further progress requires the introduction of advanced infrastructure for data visualization and integration to analyze the enormous quantities of data involved. With its new Center for Bioinformatics equipped with a virtual reality environment Erasmus MC has taken up this challenge.

Located in the heart of the biomedical research activities of Erasmus MC, the high-tech bioinformatics department is equipped with state of the art hard- and software. In collaboration with other departments the center's multidisciplinary team supports projects that generate genomics and proteomics data from basic research, forensics studies, molecular diagnostics and clinical trials. Erasmus MC is the first university medical center to install a virtual reality environment developed and implemented by Barco for the support of clinical and research applications.

The I-space enables researchers to explore vast amounts of genomics and proteomics data in an infinite three-dimensional world. It also presents clinicians with new ways to investigate datasets from all kinds of 3D imaging modalities, ranging from 3D/4D ultrasound for prenatal diagnosis to functional MRI for molecular imaging. The I-space makes it possible to discover relations and structures that would go unnoticed when using conventional software on regular 2D computer screens.

In the Barco I-Space research analysts stand inside a cube that has 4 sides forming a seamless three–dimensional virtual surrounding. 3D views in the Barco I-Space can show hierarchical relationships within gene families, and many to many relationship networks of gene expression data or protein-protein interactions. By integrating data from various databases such as chromosomal localization of genes, links/associations with diseases, micro array expression data, one can identify correlations that remain hidden with the conventional approaches. Assigning different colors to the nucleotides in DNA clarifies the image. By applying image-processing techniques, distinct features begin to emerge and areas for further study can be identified at a glance. Next to stereo vision (different images for left and right eye to enable depth cues), the Barco I-Space includes motion tracking, where hand and head movements are measured and fed back to the computer, thus allowing researchers to interact with the image.

Advantage: Multi disciplinary Discussion of complex datasets
Barco's I-Space state-of-the-art visualization tool will allow an interdisciplinary team of scientists with diverse backgrounds including Medicine, Molecular Biology, Chemistry, Statistics, and Computer Science to explore the human genome with cutting edge IT technology and thereby improving the understanding of genomes in general and identification of gene functions, disease markers and pathways in particular.

Barco, SGI, Erasmus MC Collaboration and Development
"The expertise of Barco, including project consulting, analysis and design of the visualization installation with projectors, proprietary developed screens and precision mechanical construction for a seamless high resolution image with excellent stereo separation, was essential for the successful realization of this unique project" states prof.dr.Peter J. van der Spek, professor at the dept. of bioinformatics, "The Barco professionals were essential to draft a project plan to make sure we selected the most appropriate projectors and technology for visualization of research and clinical data."

The VR-installation for Erasmus MC offers high resolution, high contrast and brightness, good color uniformity, a well-balanced color depth and excellent stereo separation essential for clinical decision making.

"In the same way as Barco is the leading company in high resolution visualization SGI has the track record in the field of graphics computation. We realized we could create a win-win-win situation for all parties by the joint development and integration of each others expertise", says prof. dr. Peter J. van der Spek.

Medical Visualization
The center also runs a research program of its own, which provides the biomedical and technological basis of all the other activities ranging from basic research, forensic studies, molecular diagnostics and clinical trials.

It concentrates on the way the genome as a whole contributes to the evolution, development, structure and function of the brain.

Among others it involves analysis of gene expression in cells of the brain and combines genomics, proteomics and cytogenetics data to identify genes associated with neurological disorders. A particular focus lies on studying the molecular mechanisms underlying neuronal migration disorders that lead to epilepsy. For this purpose in dept studies of MRI scans are needed to detect neurons that have not migrated to the proper place in the brain during development. This multi disciplinary effort is a collaboration between radiologist Maarten Lequin, Clinical Geneticist Grazia Mancini and the bioinformatics department.

Moreover, Erasmus MC currently applies VR technology in the field of 3D/4D Ultrasound for prenatal diagnosis, 3D/4D Ultrasound for diagnosis of heart defects, and last but not least CT/MRI scans for tumor inspection.

Holoco Inc., a Holographic Technology Development Company, Announces Purchase of Pulse Laser System
3D-News Posted: Friday, April 29, 2005 (15:00 UTC) | Posted By: Webmaster

Holoco Inc. announced that it had executed an agreement to purchase a high powered G2J Nd:YLF oscillator and a Phosphate Glass amplifier laser system from Geola Technologies Ltd.

In addition to constituting a highly versatile laboratory tool the G2J laser has been rigorously designed to meet the high standards required for display and technical Holography applications.

The laser is manufactured by Geola UAB, Lithuanian Subsidiary of Geola Technologies Ltd., Naugarduko g. 41, Vilnius LT-2006, Lithuania.

Based on state-of-the-art pulsed laser technology the G2J can be used to produce holograms of people, animals or 3D objects extremely rapidly and with astonishing ease.

The system will enable the company to manufacture products including 3D Posters and POP Displays for advertising, promotion and product enhancement applications in addition to offering services such as 3D Portraiture of VIPs, Celebrities, family members and pets.

Holoco also intends to utilize the system for virtual prototyping and 3D copying for the reproduction of museum exhibits and archival artifact recordings. The Company anticipates delivery and installation of the system at their center city Philadelphia Facility within the next 8-10 weeks and intends to have it fully operational in advance of the July 4th holiday festivities.

For more information, see http://www.holoco.com.

Rumors: Stereoscopic Nintendo GameCube addon
3D-News Posted: Monday, April 25, 2005 (15:28 UTC) | Posted By: Webmaster

There are rumors that Nintendo's next version of the GameCube, Revolution, will not only come with wireless controllers and a gyroscopic feature - but also with Stereoscopic 3D.

Wild Safari 3D on Television, April 25th
3D-News Posted: Saturday, April 23, 2005 (1:30 UTC) | Posted By: Webmaster

In the USA, "Wild Safari 3D: A South African Adventure" will be the subject of a live segment on the national Today Show on Monday morning, April 25, 2005. The film's star, zoologist and field guide Liesl Eichenberger, will appear with a live baby African lion cub and African leopard cub on the segment, which will talk about the film and will be accompanied by footage of Wild Safari 3D.

The segment will air some time between 8:30am-9:00am EST and will broadcast just after the first hour-and-a-half block is completed. Check local listings for whether the show airs live or is tape-delayed in your market.

A national TV segment with Liesl and cubs has also been secured with the entertainment magazine TV show Inside Edition.

Imax Plans Big Role in 3-D Film Resurgence
3D-News Posted: Friday, April 22, 2005 (17:53 UTC) | Posted By: Webmaster

Hollywood Appears to Be on the Cusp of a 3D Renaissance, and Imax Plans Big Role

Hollywood appears to be on the cusp of a 3D renaissance, and Imax Corp. intends to play a big part.
Imax, known for its eight-story-high film screens, has released traditional documentaries filmed in Imax 3D for years. In the last couple of years, the Canadian company has captured the attention of Hollywood studios with Imax DMR, a digital remastering technology that transforms standard 35mm films into the giant Imax format.

The process has allowed it to exhibit commercial films the likes of "Star Wars: Episode II - Attack of the Clones," "The Matrix Reloaded," and "Spider-Man 2" in its theater network.

In November, it went a step further, releasing the computer-animated film "The Polar Express" with Warner Bros. Pictures in Imax 3D, which turned out to be its biggest Hollywood release to date, grossing nearly $50 million in Imax theaters.

After about a decade of research and development, Imax says that it's ready to release a live-action feature film in Imax 3D, and is in discussions with studios for such a project.

Richard Gelfond, co-chief executive of Imax, said the company hopes to announce a live-action Hollywood film in Imax 3D sometime this year for release in 2006. He disclosed that Warner Bros.' "Superman Returns" and "The Poseidon Adventure" are two projects under discussion.

To do that, Imax has come up with a method to convert footage shot in two dimensions to three.

Gelfond said Imax demonstrated scenes of its live-action 3D technology in the late 1990s, and its 2002 Imax 3D documentary "Space Station" actually included a scene that was originally shot in two dimensions.

While the cost of 3D conversion for computer animation is about $10 million, live-action is somewhat cheaper at $6 million to $8 million, he said.

Imax isn't the only player vying for a piece of the live-action 3D pie. Another is California-based In-Three Inc., whose technology can upgrade almost any digital cinema to show an extra dimension. The process received an endorsement from filmmaker George Lucas, who demonstrated 3D clips from two of his "Star Wars" films at ShoWest recently.

Imax filed a patent-infringement claim against In-Three in March. On Friday, In-Three filed a countersuit denying any wrongdoing and asking the court to declare the suit invalid.

Neil Feldman, vice president of In-Three, said the company has patent-violation concerns of its own. He said Imax had approached In-Three, which did some 3D conversion tests for Imax. He assumed a business relationship would result, but obviously Imax decided to go its "own direction," he said.

Feldman said Imax will always have a special place for film fans, but In-Three is aiming to get its 3D content on all 35,000 screens out there - not just a couple of hundred.

Gelfond argued that 35mm film is inferior to Imax. "Part of what makes the Imax experience so special is that it goes to the peripheral vision and it enables viewers to be immersed into the 3D action," he said.

He noted that James Cameron released "Ghosts of the Abyss" in 3D in 50 Imax and 50 conventional theaters, and the box office was four times as high in Imax.

Dan Fellman, president of domestic distribution at Warner Bros. Pictures - one of Imax's biggest supporters in Hollywood - said he's open to exploring the possibilities that all these new 3D technologies offer. But it remains to be seen how it all unfolds.

"I think it's just great that there's all this innovation out there and that people are working hard with technology to try to enhance the experience of moviegoing," he said in a recent interview. In the meantime, he looks forward to future projects with Imax.

He said the results for "The Polar Express" astonished the studio.

"Right now, (Imax has) a wonderful brand, people like it, we're going to continue to support it. And we look forward to some healthy grosses at the box office down the road," he said.

SeeReal hooks up to 3D CAD Workstation at Hanover Fair 2005
3D-News Posted: Tuesday, April 19, 2005 (18:50 UTC) | Posted By: Webmaster

From 11 - 15 April CAD users enjoyed the first chance to experience a complete 3D workstation with the SolidWorks® CAD program on a SeeReal monitor.

The 3D Workstation shown at the PNY stand featured SolidWorks' CAD program on SeeReal's auto stereoscopic monitor, the SpacePilot 3D mouse from 3DConnexion and an Nvidia Quadro stereo compatible graphics card.

This unique collaboration created fantastic effects and demonstrated outstanding functionality. Up to four windows can be shown simultaneously, allowing the user to switch each window from 2D to 3D. And thanks to the SpacePilot 3D mouse, navigating in space, twisting and turning objects, is a very simple and intuitive affair.

This marks a major breakthrough, confirms Markus Gras from UNITEC, "One of the problems working with CAD programs are the optical illusions that can occur when you cannot judge the depth. But with the stereo monitor you solve this problem, saving time and avoiding costly mistakes."

The combination of the CAD application and Nvidia's driver makes access to the third dimension effortless. Current stereo drivers for SolidWorks® are available for registered users at http://www.solidworks.com.

SeeReal Technologies GmbH was founded in 2002 in Dresden. The technology company develops and sells "autostereoscopic displays": Computer monitors that allow three-dimensional visualization of videos and images without requiring any additional glasses. SeeReal has sales and technology partners in Europe, Asia and North America. The company has won numerous awards including the "European Information Society Technologies Prize (IST)" and the "Innovation Prize of the Free State of Saxony". Worldwide customers include Roche Diagnostics, NASA, Rutherford Appleton Laboratory, and the German Aerospace Center.

For more information: http://www.seereal.com

8 cameras for the French Alioscopy autostereoscopic system
3D-News Posted: Tuesday, April 19, 2005 (4:18 UTC) | Posted By: Webmaster

The "Espace des Sciences" of Rennes, France, is now showing an autostereoscopic 3D movie shot with 8 cameras, until July 30, 2005. The movie is part of an exhibition about gorillas. Displayed on a 40 inch glasses-free LCD Alioscopy screen, the gorillas appear to be right in front of the visitors, just as if the spectators were looking through a window in the animal park where the movie was shot.

Named after its inventor Pierre Allio, the french Alioscopy patented technology uses home made Lenticulars on glass and original image treatement to provide viewers with high quality 3D images.

Two Alioscopy video systems are available for live-action as well as CG images :

The 8 views system is designed for large audiences, allowing viewers to move freely and stand wherever they want to watch the content. It does not use any tracking device.

The 2 views system is designed for individual use or small groups, with or without tracking. It allows real time imaging for interaction with 3D objects.

For more information, see http://www.alioscopy.com

Toshiba Achieves Breakthrough in Flatbed 3-D Display
3D-News Posted: Saturday, April 16, 2005 (10:59 UTC) | Posted By: Webmaster

Toshiba Corporation announced a new display technology that allows 3-D images to be viewed on a flatbed display without any need for special glasses. Viewing the display from an angle allows the viewer to experience 3-D images that stand out several centimeters from the surface of the display. The new technology opens up new areas of application for 3-D displays, including arcade games, e-learning, simulations of buildings and landscapes, and even 3-D menus in restaurants.

Toshiba will continue to refine the technology, including integration of touch-screen control, and plans to commercialize products based on it within two years.

3-D displays that do not require aids such as glasses work by projecting slightly different images to each eye, a form of visual stereo. The displays consist of micro-lenses that control the direction of light emission, and supporting software that creates images. However, mainstream 3-D technology is limited in terms of the viewing angle at which it can display 3-D images, and the images are also tiring to view.

Toshiba's new displays employ an integral imaging system that reproduces light beams similar of those produced by a real object, not its visual representation. This overcomes the main problem with a flatbed display: distance. The difference in the distance from the eye to the center of a display, and from the eye to the display's edges and corners, is greater for a flatbed display than for a standard upright display. In seeking reproduction of natural 3-D images on the flatbed display, Toshiba developed proprietary software that utilizes 10 or more views of an object (the current prototype takes 12 or 16), either live-action images or CG images, and which processes and reproduces the images in 3-D, with a wide viewing angle. Toshiba also developed middleware and dedicated circuitry that supports fast playback of the images with only a graphics card.

On commercialization, Toshiba will deliver both the hardware and the software as a total solution.

The combination of advanced technologies achieves a full 3-D effect when viewed at an angle as wide as 30' from the center of the screen, and from distances of over 30 cm. The naturalness of the image signal allows long viewing.

Toshiba has applied the new technology to 24- and 15.4- inch displays with 480 x 300 pixels, a resolution 1.5 times that found in the company's conventional 3-D displays, allowing viewers to see high quality stereoscopic images.

The new display will be exhibited at the "The 1st Display 2005 International FPD Expo," which will be held from April 20 to April 22, 2005 at Tokyo Big Sight in Tokyo, Japan. Display 2005 is an international trade show for all kinds of flat panel displays, including LCDs, PDPs, OLEDs and FEDs.

Barco's new relocatable "DEUCE" offers high-end stereoscopic visualization without the high investment
3D-News Posted: Saturday, April 9, 2005 (5:00 UTC) | Posted By: Webmaster

The Barco DEUCE combines a large screen and wide viewing angle with an exceptionally small footprint. It offers high-end stereoscopic visualization functionality without requiring any room modifications. The system is easy relocatable and can also be deployed in smaller rooms.

The Barco DEUCE is driven by two Barco Galaxy three-chip DLPTM active stereo projectors for bright images even in high ambient light conditions. It gives a unique, large high-contrast image (3.2 by 1.4m) with an exceptionally small rear-projection depth of less than 1.2m.

Barco's DEUCE can be equipped with a tracking device and mouse emulation technology. These options allow for simulator-style navigation in the virtual environment, permitting users to simply walk around grabbing and pointing at objects in a natural, intuitive way. They offer full interaction with the data without need for a keyboard or mouse.

A multi-input, multi-display ViewScape™ option allows you to simultaneously access multiple computer platforms on the same immersive screen. Users can remain in real-time 3D stereo with an application while adding information windows in non-stereo mode, e.g. for video conferencing to collaborate with remote sites. In addition, work stations, laptops, and video sources can be simultaneously combined and visualized on the overall viewing space.

Thanks to the Barco Deuce, more asset teams will be able to use the powerful tool of stereoscopic viewing for accurate analysis of large amounts of complex data, without the high investment needed for a high-end visualization room.

Even Babies Can Have Optical Illusions
3D-News Posted: Thursday, April 7, 2005 (14:43 UTC) | Posted By: Webmaster

At the tender age of five months babies can be fooled by complex information about distances in drawings involving perspective, psychologists from the University of Bonn (Germany) have shown. They fixed two rubber figures onto a picture on which a chessboard pattern appeared to be receding away from the babies. The babies then tried to grab the toy which seemed nearer to them because of the information on distance implied by the drawing. This effect was even noticed in some cases in five-month-old children. Previously most experts had assumed that babies cannot decipher data on distance which are based on perspective until much later. Five-month-old Samuel doesn't seem at all worried about the large plaster covering his right eye. He gurgles contentedly and tugs inquisitively at the white curtain in front of his nose, until he is lifted up by an invisible force. Now Samuel is looking at a chessboard which is drawn in such a way that it seems to be receding into the distance away from him. From this background two bright orange hippos are staring at him; Samuel looks back at them with interest. He tries to grab hold of the hippo which is located a little lower down than the left-hand hippo; it squeaks and the curtain falls. When it goes up a few seconds later, two pelicans have taken over from the hippos. This time the left-hand pelican is lower down. Samuel reaches out for the bright red beak, there is a squeak and the curtain falls. After two dozen repetitions a voice in the background says, "Thank you, that'll be all," thereby ending Samuel's guest appearance at the University of Bonn's Institute of Psychology.

"What we are investigating here is at what point babies can begin to decipher visual data about perspective," says Laura Hemker, who is doing her PhD at the Institute. The problem is that even the brightest baby cannot yet say, at the age of five months, what it can see. For this reason the researchers on Dr. Michael Kavsek's team had to think up a trick enabling them to detect the perceptive faculties of their little guinea pigs. "If you offer a baby two toys, it usually goes for the nearest one," Laura Hemker explains. "We make use of this fact for our experiment." The PhD student put 20 seven-month-old babies and 20 five-month-old babies in front of the chessboard background. Due to the perspective figures which are fixed higher up and near the horizon appear further away than rubber toys which are a little lower down - although this is only the case if the observer covers over one eye. Otherwise the stereoscopic data provided by a pair of eyes cancel out the effect of perspective faked by the chessboard. "This is precisely what we observe with our babies," adds Julia Niehl, one of the students assisting in the project. "If they can use both eyes they choose one of the two toys at random. However, when we cover over one eye, they more often go for the toy located lower down which appears closer because of the data on perspective contained in the background image."

At any rate, 19 of the 20 seven-month-old babies went for the lower one rather than the higher one significantly more frequently when they could only use one eye. In eight out of ten cases they first tried to touch the toy that seemed nearer. However, if they were allowed to use both eyes, the location of the toys had no effect on the toys

Even in the case of the five-month-old babies it was 16 out of 20 who reacted to data on perspective - which came as a surprise to the psychologists, as previously most experts had assumed that babies did not acquire this ability until about the age of seven months - "and that this took place, so to speak, from one day to the next, almost as if someone had flicked a switch," says Dr. Kavsek, who heads this study on perception. "Our findings, however, seem to point to a continuous process of development: babies become aware of depth-of-field data at a very early age; the older they are, the less obvious the signals need to be and the better it works."

Probably the perception of perspective kicks in even earlier. However, to test this hypothesis the psychologists would have to change the way their experiment is set up: most babies cannot reach out for something specific until they are four or five months old.

Fakespace Systems Inc. Introduces Affordable Active Stereoscopic Visualization System
3D-News Posted: Thursday, April 7, 2005 (14:38 UTC) | Posted By: Webmaster

The WorkZ(TM) Bundled Solution Lowers Cost for High-Resolution 3D Viewing of Real-Time Simulation Applications

Fakespace Systems Inc. announced the launch of the WorkZ(TM) Visualization System, a complete cost-effective, real-time computing and active stereoscopic projection system bundle. With a system cost below $50,000, the Fakespace bundle provides all of the computing and hardware components for a large screen immersive display system, with image quality comparable to a 3-chip DLP(TM) projector and a list price equivalent to the cost of the DLP projector alone.

The WorkZ system makes the benefits of high quality 3D visualization accessible to a broader range of designers, researchers and engineers who have been unable to realize the benefits of large-scale visualization because of the price of other active projection technologies. The bundle includes everything required to generate and display high quality, real-time stereo images. The system comprises:

  • A Fakespace Beacon(TM) SX projector with 1400 x 1050 resolution and 1,500 lumens per eye brightness
  • A 3.0 GHz high performance Pentium® 4 workstation with 1 GB RAM and dual DVi output high-resolution graphics card. (Direct digital connection to a Beacon projector optimizes image quality and stability)
  • A wall-mounted or free-standing rear projection screen with high gain to preserve brightness even in ambient room light
  • Two active stereoscopic glasses and synchronization signal emitters
  • All necessary cables for system installation
Fakespace's Beacon projection technology is a cost effective alternative to 3-chip DLP active stereo technology and a more adaptable technology than polarized (passive) projection systems. While polarized projection systems have traditionally been an affordable alternative to active stereo technology, Beacon's innovation rests in its ability to project images with virtually no image ghosting (right eye/left eye cross-talk), superior contrast levels, reduced system footprints, and more screen options at a price comparable to passive technologies.

"In our discussions with end users, we have repeatedly heard that they desire high quality stereoscopic images but cannot justify the price of 3-chip DLP technology for single screen projection," said Dr. Chris Clover, president and chief executive officer of Fakespace Systems Inc. "The WorkZ system fills this void with exceptional images and a complete, integrated solution."

Fakespace also offers a range of options for the WorkZ system, including motion tracking systems, audio, enclosures and application development software.

NASA Tech Briefs Awards Sharp Actius RD3D With "Product of the Year''; Sharp's 3D-Enhanced Notebook Takes Top Honors as "Gold Winner'' and "2004 Product of the Year''
3D-News Posted: Thursday, April 7, 2005 (14:34 UTC) | Posted By: Webmaster

Sharp Systems of America announced that the Sharp Actius RD3D was chosen by readers of NASA Tech Briefs as the Gold Winner of the publication's 10th Annual Readers' Choice Product of the Year Awards. The award is voted upon by the readers of NASA Tech Briefs from 12 nominated Products of the Month throughout the year. Ian Matthew, 3D Business Development Manager at Sharp Systems of America, was presented with the award during a special reception at the top of the John Hancock Center in Chicago, IL. NASA Tech Briefs is the largest-circulation design-engineering magazine, with more than 190,000 readers.

"Sharp is honored that the readers of NASA Tech Briefs have chosen the Actius RD3D as the product of the year for 2004," exclaimed Matthew after the event. "Sharp's 3D LCD Technology has gained acceptance by professionals who need the advanced stereoscopic displays for their research and development applications." Matthew added, "It's only a matter of time before technological evolution takes its course and you start seeing 2D/3D switchable displays readily in the main stream."

Sharp recently introduced the successor to the Actius RD3D. On March 8, 2005, Sharp released their second-generation 3D notebook, the Actius AL3D. Building on the foundation laid by its groundbreaking predecessor, the Actius AL3D represents a significant step up in power and style for Sharp's 3D notebook line. Powered by Intel's brand new Pentium(R) M Processor 750, the New NVIDIA(R) GeForce(TM) Go 6600 graphics processor with 128 MB Video RAM, and stocked with 1024 MB of DDR2 SDRAM the powerful Actius AL3D is geared for high-end mobile performance.

"The Actius AL3D offers high-end power and functionality, providing users with some of the most advanced computing technology available in a very attractive package," said Ian Matthew, 3D Business Development Manager at Sharp Systems of America. "Viewed on the impressively bright LCD screen that the Actius AL3D possesses, Sharp's 3D LCD Technology provides users with a superb three-dimensional visual experience that is crisp, clear, and precise."

Sharp's 3D LCD Technology

Developed jointly by Sharp Corporation and Sharp Laboratories Europe, Ltd. (SLE), Sharp's TFT 3D LCD Technology provides a significantly enhanced visual experience by offering a realistic sense of depth and presence. Unique to Sharp's 3D technology, the display can be easily switched between 2D and 3D display modes at the touch of a button, providing a flexible working environment that takes full advantage of both 2D and 3D applications.

The 3D effect is achieved using a parallax barrier technique to separate light signals. Light from the LCD is divided so that different patterns reach the viewer's left and right eyes. The direction in which light leaves the display is controlled so that the left and right eyes see different images. When centered in front of the display, each eye receives the correct visual information for the brain to process. This makes it possible for the image on the screen to appear in three dimensions without the user having to wear special goggles.

"Sharp's TFT 3D LCD technology works on the principle of displaying left and right eye views that are separated so that the left eye sees only the left eye image, and the right eye sees only the right eye image," explained Ian Matthew, 3D Solutions Business Development Manager at Sharp Systems of America. "Since these images have perspective and are offset in the same way that the human eye normally sees the two images, the brain naturally interprets the image disparity and creates a 'sense of depth' effect. The result is a 3D, 'out-of-screen' display, that provides users with a visual experience previously unattainable without polarized or liquid crystal shuttering lenses."

European Large Size 3D-Display is showcased at the EXPO 2005 in the Japanese Pavilion
3D-News Posted: Tuesday, April 5, 2005 (22:04 UTC) | Posted By: Webmaster

X3D Technologies GmbH Jena has developed the potentially largest glasses-free 3D-Display of the world, a 180 inch 3D Projection Wall, for the Japanese Museum of Emerging Science and Innovation in Tokyo. The display is now being showcased at the 2005 World EXPO in Aichi/Japan in the Japanese pavilion and will be moved to the Museum after the World Exhibition.

X3D has been selected by the Japanese authorities among other large industrial bidders and we are very proud of this choice. This is a strong break-through for German/European 3D Technology in Japan and Asia. The project order has been acquired in close co-operation with X3D's Japanese partner Netplus Ltd., headed by Prof. Yasushi Niitsu. Netplus is strongly engaged in scientific and other applications of 3D-displays.

The German President, Prof. Dr. Horst Köhler, was visiting the 3D display today and saw the Jena development results that are showcased in Japan. He met with X3D GmbH's Managing director, Paul-Louis Meunier, and expressed his congratulations on this outstanding result.

The Large 3D Projection Wall is 4 meters wide and 2,25 meters high and gives three-dimensional "out of the screen images" for multiple observers without the need of glasses. For the reason of this large size, X3D is hoping to get a prove as a world record.

Until the end of AICHI EXPO 2005, around up to 4 million people are expected to visit the Japanese pavilion and thus to see the Large X3D-Display. So far, more than 150,000 people have been exposed to it and were very impressed by the amazing 3D experience.

By this extraordinary audience, X3D is hoping to get further publicity in Japan in order to attract more orders for its outstanding 3D technology, and bring Germany and Europe a strong acknowledgement for the top class technology of the "Optical Valley" of Europe.

Lightspeed Design Announces New Stereoscopic 3D Projector; InFocus(R) DepthQ(TM) Stereoscopic Projector Is the World's First Affordable, Portable 3D Video Solution
3D-News Posted: Friday, April 1, 2005 (1:55 UTC) | Posted By: Webmaster

Lightspeed Design Group, a worldwide leader in stereo 3D technology and services, today announced a new projector that delivers amazing stereo 3D at an equally amazing price. Lightspeed Design Group and InFocus Corporation have created a new class in 3D video projection, the InFocus® DepthQ(TM) Stereoscopic Projector.

The new InFocus DepthQ is truly the first of its kind. This affordable, portable 3D projector delivers rock-solid 120hz, DLP(TM)-quality stereo 3D for a fraction of the cost of other single-lens 3D projectors.

Whether in the office, laboratory, boardroom, or game room, the new DepthQ projector puts 3D visualization into the hands of the many, instead of a privileged few. All brought to you by InFocus, a name recognized and trusted worldwide for innovation and affordable quality in video technology.

  • Affordable - Only $3,495, a fraction of the cost of other single-lens 3D projectors.
  • Portable - At 6.8 pounds it fits under your arm and takes 10 minutes to set up.
  • Quality - Flicker-free, 120hz 3D with DLP(TM) technology from Texas Instruments.

Product Design and Engineering: Stereoscopic 3D is the most effective way of communicating visual ideas. Companies worldwide recognize this fact and have spent millions equipping their design engineers with stereoscopic visualization. The new InFocus DepthQ projector finally makes stereo 3D an affordable tool for the line engineer and product designer, allowing real-time projection of stereo 3D CAD designs for collaborative product review. SolidWorks, a global leader in 3D CAD modeling software, now supports a stereoscopic 3D function, as do many other design platforms.

Sales and Marketing: DepthQ gives sales and marketing a unique 3D presentation option with lots of "WOW" built in. New product designs can be taken right from the engineers and incorporated into 3D presentations. DepthQ also supports standard 2D applications for video and PowerPoint.

Videogames and Movies: Imagine playing your PC games or watching movies in projected stereo 3D. With a growing list of games and movies available, the new InFocus DepthQ projector gives you a variety of options for video entertainment at home. The InFocus DepthQ projector also functions in standard 2D mode.

"We are pleased to provide Lightspeed with a 3D projector that enhances the DepthQ solution," said Scott Ballantyne, Chief Marketing Officer, InFocus Corporation. "Now more businesses and consumers will be able to take advantage of 3D projection with the InFocus DepthQ projector."

The InFocus DepthQ projector is now available for purchase exclusively through Lightspeed Design. For more information, visit http://www.DepthQ.com

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Last modified on August 31, 2006

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